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Saga Edition RPG Omnibus

Hazard: Space Sickness: Difference between revisions

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-->{{hazard|hazardname=Space Sickness (CL 1)|hazardpage=103|hazardflavor=In zero gravity, some creatures have a hard time maintaining their internal equilibrium.|hazardtype=Natural|hazardtrigger=A creature is exposed to weightlessness.|hazardattack=&#43;0 vs. [[Fortitude&nbsp;Defense]]|hazarddamage=The target moves &#8722;1 persistent steps on the [[condition&nbsp;track]].|hazardrecurrence=Once, after 8 hours.|hazardskill1='''[[Treat&nbsp;Injury]] (DC 20)&colon;''' The character removes the persistent condition.|hazardspecial=The persistent condition from space sickness is removed from a creature after 8 hours of rest.}}<!--
-->{{hazard|hazardname=Space Sickness (CL 1)|hazardpage=103|hazardflavor=In zero gravity, some creatures have a hard time maintaining their internal equilibrium.|hazardtype=Natural|hazardtrigger=A creature is exposed to weightlessness.|hazardattack=&#43;0 vs. [[Fortitude&nbsp;Defense]]|hazarddamage=The target moves &#8722;1 persistent steps on the [[condition&nbsp;track]].|hazardrecurrence=Once, after 8 hours.|hazardskill1='''[[Treat&nbsp;Injury]] (DC 20)&colon;''' The character removes the persistent condition.|hazardspecial=The persistent condition from space sickness is removed from a creature after 8 hours of rest.}}<!--

Latest revision as of 04:50, 6 October 2025

Space Sickness (CL 1)

     Saga Edition Core Rulebook, page 3 (table of contents).

In zero gravity, some creatures have a hard time maintaining their internal equilibrium.

Type: Natural

Trigger: A creature is exposed to weightlessness.

Attack: +0 vs. Fortitude Defense

Damage/Effect: The target moves −1 persistent steps on the condition track.

Recurrence: Once, after 8 hours.

Skill:
Treat Injury (DC 20): The character removes the persistent condition.

Special: The persistent condition from space sickness is removed from a creature after 8 hours of rest.