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Saga Edition RPG Omnibus

Template:Tree-gunslinger: Difference between revisions

(Created page with "<tr> <th style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em;">Gunslinger (talent tree)</th> <td style="vertical-align: top; padding-left: .5em; padding-bottom: .5em;">Blind Shot, Damaging Disarm, Debilitating Shot, Deceptive Shot, Gunslinger_(talent_tree)#...")
 
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<th style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em;">[[Gunslinger (talent tree)|Gunslinger]]</th>
<th style="vertical-align: top; text-align: right; padding-right: .5em; padding-bottom: .5em;">[[Gunslinger (talent tree)|Gunslinger]]</th>
<td style="vertical-align: top; padding-left: .5em; padding-bottom: .5em;">[[Gunslinger_(talent_tree)#blind|Blind&nbsp;Shot]], [[Gunslinger_(talent_tree)#damaging|Damaging&nbsp;Disarm]], [[Gunslinger_(talent_tree)#debilitating|Debilitating&nbsp;Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive&nbsp;Shot]], [[Gunslinger_(talent_tree)#impquick|Improved&nbsp;Quick&nbsp;Draw]], [[Gunslinger_(talent_tree)#honest|Keep&nbsp;Them&nbsp;Honest]], [[Gunslinger_(talent_tree)#knockdown|Knockdown&nbsp;Shot]], [[Gunslinger_(talent_tree)#lingering|Lingering&nbsp;Debilitation]], [[Gunslinger_(talent_tree)#mobile|Mobile&nbsp;Attack&nbsp;&lpar;pistols&rpar;]], [[Gunslinger_(talent_tree)#multi|Multiattack&nbsp;Proficiency&nbsp;&lpar;pistols&rpar;)]], [[Gunslinger_(talent_tree)#duelist|Pistol&nbsp;Duelist]], [[Gunslinger_(talent_tree)#disarm|Ranged&nbsp;Disarm]], [[Gunslinger_(talent_tree)#flank|Ranged&nbsp;Flank]], [[Gunslinger_(talent_tree)#retreatfire|Retreating&nbsp;Fire]], [[Gunslinger_(talent_tree)#slowing|Slowing&nbsp;Shot]], [[Gunslinger_(talent_tree)#swift|Swift&nbsp;Shot]], [[Gunslinger_(talent_tree)#trigger|Trigger&nbsp;Work]]</td>
<td style="vertical-align: top; padding-left: .5em; padding-bottom: .5em;">[[Gunslinger_(talent_tree)#blind|Blind&nbsp;Shot]], [[Gunslinger_(talent_tree)#damaging|Damaging&nbsp;Disarm]], [[Gunslinger_(talent_tree)#debilitating|Debilitating&nbsp;Shot]], [[Gunslinger_(talent_tree)#deceptive|Deceptive&nbsp;Shot]], [[Gunslinger_(talent_tree)#impquick|Improved&nbsp;Quick&nbsp;Draw]], [[Gunslinger_(talent_tree)#honest|Keep&nbsp;Them&nbsp;Honest]], [[Gunslinger_(talent_tree)#knockdown|Knockdown&nbsp;Shot]], [[Gunslinger_(talent_tree)#lingering|Lingering&nbsp;Debilitation]], [[Gunslinger_(talent_tree)#mobile|Mobile&nbsp;Attack&nbsp;&lpar;pistols&rpar;]], [[Gunslinger_(talent_tree)#multi|Multiattack&nbsp;Proficiency&nbsp;&lpar;pistols&rpar;]], [[Gunslinger_(talent_tree)#duelist|Pistol&nbsp;Duelist]], [[Gunslinger_(talent_tree)#disarm|Ranged&nbsp;Disarm]], [[Gunslinger_(talent_tree)#flank|Ranged&nbsp;Flank]], [[Gunslinger_(talent_tree)#retreatfire|Retreating&nbsp;Fire]], [[Gunslinger_(talent_tree)#slowing|Slowing&nbsp;Shot]], [[Gunslinger_(talent_tree)#swift|Swift&nbsp;Shot]], [[Gunslinger_(talent_tree)#trigger|Trigger&nbsp;Work]]</td>
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Latest revision as of 08:50, 7 March 2024