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Saga Edition RPG Omnibus

R2 Series Astromech Droid

Revision as of 03:13, 22 March 2024 by Tenor1411 (talk | contribs)
The R2 astromech is Industrial Automaton’s most successful series of diagnostic and repair droids, largely due to the compact design that enable it (unlike its predecessors) to fit precisely into the astormech sockets of starfighters. An R2 unit performas <all of the most complex astrogation, flight data, technical diagnosis, and power management taks, freeing fighter pilots to concentrate on staying alive.
     The R2 astromech droid is surprisingly versatile for its size. R2s boast an overwhelming array of tools and sensors, all tucked away behind various access panels, keeping the housing largely free of obstructions. Industrial Automaton’s designers even fouond a way to include “wasted space” in the chassis, allowing internal storage, easy upgrades, and modifications. Even the four standard appendages (two manipulator arms, an electric arc welder, and a circular saw) can be quickly and easily switched out with a number of specialty arms available. The two empty slots are typically filled with a fire extinguisher and a computer interface probe (for an additional cost).
     Because these droids are quick-witted, sincere, and often insightful, many owners are reluctant to have their memories wiped, resulting in headstrong, independent astromech droids.
     R2 Series droids can be played as droid heroes.

R2 Series Astromech Droid           (CL 0)

     Saga Edition Core Rulebook, page 198.

Small droid (2nd-degree) nonheroic 2 playable

Initiative: +3; Senses: darkvision;Perception +3

Languages: Basic, Binary, 2 unassigned

Defenses: Ref 13 (flat-footed 11), Fort 8, Will 10

Hit Points: 7; Damage Threshold: 8

Immune: droid traits

Speed: 6 squares (wheeled), 4 squares (walking), 9 squares (flying)

Melee: electroshock probe +0 (1d8 ion)

Fighting Space: 1 square; Reach: 1 square

Base Attack: +1; Grapple: −4

Abilities: Str 9, Dex 14, Con —, Int 15, Wis 10, Cha 7

Feats: Skill Focus (Mechanics, Use Computer), Skill Training (Use Computer), Skill Training (Perception), Toughness, Weapon Proficiency (simple weapons)

Skills: Mechanics+13, Perception +3, Pilot +8, Stealth +6, Use Computer +13

Systems: wheeled locomotion, walking locomotion, flying locomotion (limited), magnetic feet, heuristic processor, 6 tool appendages, 1 claw appendage, diagnostics package, internal storage (2kg), improved sensor package, darkvision

Possessions: astrogation buffer (storage device, 10 memory units), circular saw, electroshock probe, fire extinguisher, electric arc welder, holorecorder, holoprojector

Availability: Licensed, Cost: 4,500