Krath Chaos Fighter
Originally designed by Koros Spaceworks as a light, inexpensive fighter for the defense of Deep Core worlds, the 10.5-meter-long CX-133 Chaos fighter is a light superiority fighter that can be mass-produced quickly and without great cost. When Krath cultists seize control of numerous Deep Core worlds, they convert manufacturing facilities to Chaos fighter assembly lines. Hundreds of thousands of Chaos fighters enter service quickly, and the quick production is made into a necessity by the Krath space fleet tactics, which calls upon Chaos fighters to slam into enemy ships in ram attacks. Chaos fighters are always loaded with volatile fuel and munitions, resulting in greater explosions when they engage in ram attacks.
Koros Spaceworks CX-133 Chaos Fighter (CL 7)
Knights of the Old Republic, page 220.
Huge* starfighter
Initiative: +8; Senses: Perception +6
Defenses: Fort 23, Ref 15 (flat-footed 11) ; +3 armor
Hit Points: 60; DR: 10; Damage Threshold: 33
Speed: fly 16 squares (max. velocity 1,100 km/h), fly 4 squares (starship scale)
Ranged: light laser cannons +4 (see below)
Fighting Space: 3×3 or 1 square (starship scale); Cover: total
Base Attack: +2; Grapple: +25
Attack Options: autofire (light laser cannons), fire-link (light laser cannons)
Abilities: Str 36, Dex 18, Con —, Int 14
Skills: Initiative +8, Mechanics +6, Perception +6, Pilot +8, Use Computer +6
Crew: 1 (skilled); Passengers: none
Cargo: 40 kg; Consumables: 2 days; Carried Craft: none
Availability: Military; Cost: not available for sale (estimated value 65,000)
* Chaos fighters are laden with volatile materials, causing them to deal 8d6 damage to any ship they collide with instead of the normal 4d6.
light laser cannons (pilot)
Attack: +4 (−1 autofire), Damage: 5d10×2