
Super Battle Droids can be played as droid heroes.
B2 Series Super Battle Droid (CL 2)
Saga Edition Core Rulebook, page 199.
Medium droid (4th-degree) nonheroic 6 playable
Initiative: +3; Senses: Perception +8
Languages: Basic, Binary
Defenses: Ref 12 (flat-footed 12), Fort 12, Will 10
Hit Points: 21; Damage Threshold: 12
Immune: droid traits
Speed: 6 squares (walking)
Melee: unarmed −6 (1d3+1)
Ranged: wrist blasters +4 (3d8) or
Ranged: wrist blasters +2 (4d8) with Rapid Fire
Fighting Space: 1 square; Reach: 1 square
Base Attack: +4; Grapple: +6
Attack Options: autofire (wrist blasters), Charging Fire, Rapid Fire, aid another (+5)
Abilities: Str 14, Dex 11, Con —, Int 10, Wis 11, Cha 7
Feats: Armor Proficiency (light), Charging Fire, Rapid Shot, Toughness, Weapon Proficiency (heavy weapons, rifles, simple weapons)
Skills: Perception +8
Systems: walking locomotion, remote receiver, backup processor, synchronized fire circuits, 2 hand appendages, integrated commlink, vocabulator, plasteel shell (+2 armor)
Possessions: wrist blasters (treat as blaster rifle)
Availability: Military, Cost: 3,300