Wookiees are widely recognized as one of the strongest and fiercest intelligent species in the galaxy. Wookiees have many customs and traditions that revolve around honor and loyalty, including the special bond called the honor family and the sacred pledge called the life debt. A Wookiee never uses his or her climbing claws in combat; doing this is considered dishonorable and a sign of madness.
Common Characteristics
Personality: Wookiees tend to be honorable, rash, loyal, and short-tempered.
Physical Description: Wookiees are large furry bipeds ranging in height from 2 to 2.3 meters. See Wookiee Growth Stages table below.
Homeworld: The forest world of Kashyyyk.
Languages: Wookiees speak Shyriiwook, consisting of complex grunts and growls. They understand Basic but lack the ability to speak it.
Example Names: Chewbacca, Gorwooken, Groznik, Lowbacca, Ralrra, Rorworr, Salporin.
Adventurers: Wookiee adventurers usually start out as wanderers or explorers, but some find this path by forming an honor family with (or owing a life debt to) other adventures.
Wookiee Growth Stages | |||||
---|---|---|---|---|---|
Child | Young Adult | Adult | |||
1−12 Years | 13−17 Years | 18−300 Years | |||
Middle Age | Old | Venerable | |||
301−350 Years | 351−399 Years | 400+ Years |
Species Traits
Wookiees share the following species traits:
Ability Modifiers: +2 Constitution, +4 Strength, −2 Charisma, −2 Dexterity, −2 Wisdom. Wookiees are powerful and hardy, but they aren’t agile, tend to be impulsive, and have little patience for diplomacy.
Medium Size: Medium creatures have no special bonuses or penalties due to their size.
Speed: Wookiee base speed is 6 squares.
Extraordinary Recuperation: A Wookiee regains hit points at double the normal rate.
Rage: Once per day, a Wookie can fly into a rage as a swift action. While raging, the Wookie temporarily gains a +2 rage bonus on melee attack rolls and melee damage rolls but cannot use skills that require patience and concentration, such as Mechanics, Stealth, or Use the Force.
A fit of rage lasts for a number of rounds equal to 5 + the Wookie’s Constitution modifier. At the end of its rage, a Wookie moves −1 persistent step along the condition track. The penalties imposed by this condition persist until the Wookie takes at least 10 minutes to recuperate, during whih time the Wookie can’t engage in any strenuous activity.
Weapon Familiarity: Wookiees treat bowcasters as rifles instead of exotic weapons.
Expert Climber*: Wookiees are great climbers and may choose to take 10 on Climb checks even when distracted or threatened.
Aggressive Negotiations*: Known to pull the ears off gundarks, they may choose to reroll any Persuasion check made to intimidate others, but the result of the reroll must be accepted even if it is worse.
Automatic Languages: Basic (comprehend) and Shyriiwook.
*This trait was originally under Skills but was renamed to be more thematically appropriate.