Rebel Trooper
The basic Rebel Trooper is stationed on Rebel bases and aboard Alliance starships throughout the galaxy, serving as the first line of defense against the Empire’s stormtroopers. They are also used as scouts and saboteurs.
Rebel Trooper (CL 1)

Saga Edition Core Rulebook, page 280.
Initiative: +7; Senses: Perception +6
Languages: Basic
Defenses: Ref 13 (flat-footed 12), Fort 11, Will 10
Hit Points: 10; Damage Threshold: 11
Speed: 6 squares
Melee: unarmed +2 (1d4)
Ranged: blaster pistol +4 (3d6) or
Ranged: frag grenade +3 (4d6, 2-square burst)
Base Attack: +2; Grapple: 3
Special Actions: Point Blank ShotH
Abilities: Str 11, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats: Armor Proficiency (light), Point Blank ShotH, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple)
Skills: Initiative +7, Perception +6H
Possessions: blast helmet and vest (+2 armor), blaster pistol, encrypted comlink
H Human bonus feat or trained skill
Elite Rebel Trooper
The basic Rebel Trooper is stationed on Rebel bases and aboard Alliance starships throughout the galaxy, serving as the first line of defense against the Empire’s stormtroopers. They are also used as scouts and saboteurs.
Elite Rebel Trooper (CL 2)
Saga Edition Core Rulebook, page 281.
Initiative: +9; Senses: Perception +8
Languages: Basic
Defenses: Ref 13 (flat-footed 12), Fort 11, Will 10
Hit Points: 21; Damage Threshold: 16
Speed: 6 squares
Melee: unarmed +5 (1d4+1)
Ranged: blaster pistol +6 (3d6) or
Ranged: frag grenade +5 (4d6, 2-square burst)
Base Attack: +4; Grapple: 5
Special Actions: Point Blank ShotH
Abilities: Str 12, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats: Armor Proficiency (light), Improved Damage Threshold, Point Blank ShotH, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple)
Skills: Initiative +9, Perception +8H
Possessions: blast helmet and vest (+2 armor), blaster pistol, 2 frag grenades, encrypted comlink
H Human bonus feat or trained skill
Rebel Cell Member
NPC Text
Rebel Cell Member (CL 1)
Rebellion Era Campaign Guide, page 93.
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref (flat-footed ), Fort , Will
Hit Points: ; Damage Threshold:
Speed: 6 squares
Base Attack: +; Grapple: +
Abilities: Str , Dex , Con , Int , Wis , Cha
Feats:
Skills:
H Human bonus feat or trained skill
Rebel Honor Guard
NPC Text
Rebel Honor Guard (CL 1)
Rebellion Era Campaign Guide, page 93.
Force: 4
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref (flat-footed ), Fort , Will
Hit Points: ; Damage Threshold:
Speed: 6 squares
Base Attack: +; Grapple: +
Abilities: Str , Dex , Con , Int , Wis , Cha
Feats:
Skills:
H Human bonus feat or trained skill
Rebal Marksman
NPC Text
Rebal Marksman (CL 1)
Rebellion Era Campaign Guide, page 93.
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref (flat-footed ), Fort , Will
Hit Points: ; Damage Threshold:
Speed: 6 squares
Base Attack: +; Grapple: +
Abilities: Str , Dex , Con , Int , Wis , Cha
Feats:
Skills:
H Human bonus feat or trained skill
Resistance Leader
NPC Text
Resistance Leader (CL 1)
Rebellion Era Campaign Guide, page 93.
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref (flat-footed ), Fort , Will
Hit Points: ; Damage Threshold:
Speed: 6 squares
Base Attack: +; Grapple: +
Abilities: Str , Dex , Con , Int , Wis , Cha
Feats:
Skills:
H Human bonus feat or trained skill
Rogue Squadron Pilot
NPC Text
Rogue Squadron Pilot (CL 1)

Rebellion Era Campaign Guide, page 93.
Initiative: +; Senses: Perception +
Languages: Basic
Defenses: Ref (flat-footed ), Fort , Will
Hit Points: ; Damage Threshold:
Speed: 6 squares
Base Attack: +; Grapple: +
Abilities: Str , Dex , Con , Int , Wis , Cha
Feats:
Skills:
H Human bonus feat or trained skill