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Saga Edition RPG Omnibus
Revision as of 23:52, 23 August 2024 by Tenor1411 (talk | contribs) (Created page with "{{DISPLAYTITLE:Banshee’s Wail}} <div id="trait"> <p class="single">'''Beast Species:''' Corellian Banshee Bird</p> <section begin="long" /> <p class="single nomargin">As a standard action, a Corellian banshee bird can emit a loud wail that disorients opponents. The Corellian banshee bird makes an attack roll (1d20+6). comparing the results to the Will Defense of all targets within 12 squares. If the attack roll equals or ex...")
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Beast Species: Corellian Banshee Bird

As a standard action, a Corellian banshee bird can emit a loud wail that disorients opponents. The Corellian banshee bird makes an attack roll (1d20+6). comparing the results to the Will Defense of all targets within 12 squares. If the attack roll equals or exceeds a target’s Will Defense, that target moves −1 step along the condition track. A single target cannot be affected by more than one Corellian banshee bird’s wail per turn. If this ability would push a target to the end of the condition track, instead of falling unconscious the target falls prone and may not take any actions. This is a mind-affecting effect.

As a standard action, a Corellian banshee bird can emit a loud wail that disorients opponents.

As a standard action, a Corellian banshee bird can emit a loud wail that disorients opponents. The Corellian banshee bird makes an attack roll (1d20+6). comparing the results to the Will Defense of all targets within 12 squares. If the attack roll equals or exceeds a target’s Will Defense, that target moves −1 step along the condition track. A single target cannot be affected by more than one Corellian banshee bird’s wail per turn. If this ability would push a target to the end of the condition track, instead of falling unconscious the target falls prone and may not take any actions. This is a mind-affecting effect.