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Saga Edition RPG Omnibus
Revision as of 22:03, 30 March 2024 by Tenor1411 (talk | contribs)

Dual Weapon Mastery I

     Saga Edition Core Rulebook, page 84.

     Starships of the Galaxy, page 20.

You are adept at fighting with two weapons and doule weapons.

     This feat is a bonus feat for the Jedi, and Soldier (heroic class) classes.

     Prerequisites: BAB +1, Dexterity 13.

     Benefit: When you attack with two weapons or both ends of a double weapon as a part of a full attack action, you take a −5 penalty (instead of a −10 penalty) on all attack rolls until the start of your next turn. You only gain this reduced penalty if you are weilding a weapon with which you are proficient.

     Starship/Vehicle: Vehicle weapons cannot be used in one hand, so none of the Dual Weapon Mastery feats apply in vehicle combat.

     Normal: If you use the full-attack action to make more than one attack on your turn, you take a −10 penalty on all attack rolls for the round.

Dual Weapon Mastery II

     Saga Edition Core Rulebook, page 84.

     Starships of the Galaxy, page 20.

You are adept at fighting with two weapons and doule weapons.

     This feat is a bonus feat for the Jedi, and Soldier (heroic class) classes.

     Prerequisites: BAB +6, Dexterity 15, Dual Weapons Mastery I.

     Benefit: When you attack with two weapons or both ends of a double weapon as a part of a full attack action, you take a −2 penalty (instead of a −10 penalty) on all attack rolls until the start of your next turn. You only gain this reduced penalty if you are weilding a weapon with which you are proficient.

     Starship/Vehicle: Vehicle weapons cannot be used in one hand, so none of the Dual Weapon Mastery feats apply in vehicle combat.

     Normal: If you use the full-attack action to make more than one attack on your turn, you take a −10 penalty on all attack rolls for the round.

Dual Weapon Mastery III

     Saga Edition Core Rulebook, page 84.

     Starships of the Galaxy, page 20.

You are adept at fighting with two weapons and doule weapons.

     This feat is a bonus feat for the Jedi, and Soldier (heroic class) classes.

     Prerequisites: BAB +11, Dexterity 17, Dual Weapons Mastery I, Dual Weapons Mastery II.

     Benefit: When you attack with two weapons or both ends of a double weapon as a part of a full attack action, you take no penalty (instead of a −10 penalty) on all attack rolls until the start of your next turn. You only gain this reduced penalty if you are weilding a weapon with which you are proficient.

     Starship/Vehicle: Vehicle weapons cannot be used in one hand, so none of the Dual Weapon Mastery feats apply in vehicle combat.

     Normal: If you use the full-attack action to make more than one attack on your turn, you take a −10 penalty on all attack rolls for the round.