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Saga Edition RPG Omnibus
Revision as of 05:03, 10 March 2024 by Tenor1411 (talk | contribs) (Created page with "{{hazard|hazardname=Disease, Krytos Virus (CL 5)|hazardpage=102|hazardflavor=This genetically engineered virus was produced by the Empire to target non-Humans.|hazardtype=Atmospheric, disease, natural|hazardtrigger=A creature is exposed to the disease.|hazardattack=+10 vs. Fortitude Defense|hazarddamage=2d6, and the target moves −1 persistent step on the condition track|hazardrecurrence=Daily, until treated.|hazardskill1='''Knowledge#lifesci...")
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Disease, Krytos Virus (CL 5)

Unknown Regions, page 102.
This genetically engineered virus was produced by the Empire to target non-Humans.
Type: Atmospheric, disease, natural
Trigger: A creature is exposed to the disease.
Attack: +10 vs. Fortitude Defense
Damage/Effect: 2d6, and the target moves −1 persistent step on the condition track
Recurrence: Daily, until treated.
Skills:
Knowledge [life sciences] (DC 21): The character identifies the disease.
Treat Injury (DC 21, or DC 16 with bacta tank; requires medical kit): The character treats the disease.
Special: The Krytos virus takes a −5 penalty to attack rolls against Humans. Once a creature has been exposed to the Krytos virus and the disease has been treated, that creature cannot contract the disease again.

Krytos Virus (Deprecated)

     Saga Edition Core Rulebook, page 254.

The Krytos virus is a bioengineered disease produced by the Empire. The first time a creature is exposed to the Krytos virus, make an attack roll (1d20+10) against its Fortitude Defense. Apply a −5 penalty to the attack roll if the target is Human. If the attack succeeds, the creature takes 2d6 points of damage, and moves −1 persistent step down the condition track. This attack occurs again each day the disease remains untreated. Treating the disease requires a successful DC 20 Treat Injury check. Using a filled Bacta Tank reduces the Treat Injury DC to 15.