Modified Incom T-47 (CL 6)
Saga Edition Core Rulebook, page 177.
Huge air vehicle (speeder)
Initiative: +10; Senses: Perception +7
Defenses: Fort 16, Ref 16 (flat-footed 10) ; +2 armor
Hit Points: 60; DR: 10; Damage Threshold: 26
Speed: fly 16 squares (max. velocity 1,100 km/h), fly 4 squares (starship scale)
Ranged: double laser cannon +4 and
blaster cannon +4 or
Ranged: double laser cannon +4 and
harpoon gun +4
Fighting Space: 3×3 or 1 square (starship scale); Cover: total (crew)
Base Attack: +2; Grapple: 18
Attack Options: autofire (double laser cannon, blaster cannon), harpoon gun
Abilities: Str 22, Dex 22, Con —, Int 14
Skills: Initiative +10, Mechanics +6, Perception +6, Pilot +10
Crew: 2 (skilled); Passengers: none
Cargo: 50kg; Consumables: 1 day; Carried Craft: none
Availability: Military; Cost: 50,000 (used)
Harpoon Gun—A gunner uses the harpoon gun to make a grapple check against an enemy walker. The gunner must make an attack roll against the walker; if successful, the pilot must make an opposed grapple check. If the grapple check succeeds, the target walker cannot move without first making a Pilot check (DC = harpoon gun’s grapple check result). If this Pilot check fails, the walker suffers an automatic collision, taking twice its collision damage.
Double laser cannon (pilot)
Attack: +4 (−1 autofire), Damage: 5d10
Blaster cannon (gunner)
Attack: +4 (−1 autofire), Damage: 3d10
Harpoon gun (gunner)
Attack: +4, Damage: grapple +27