
Wampas are covered in dirty white fur and move with amazing stealth. Only thier claws, horns, and gleaming yellow eyes show up against the backdrop of Hoth’s endless snowfields. Most of the time, especially in a raging storm, that simply isn’t enough to betray the wampa’s presence.
Wampa (CL 4)
Saga Edition Core Rulebook, page 277.
Large arctic beast 5
Initiative: +2; Senses: darkvision;Perception +2
Defenses: Ref 15 (flat-footed 15), Fort 16, Will 12
Hit Points: 52; Damage Threshold: 21
Speed: 6 squares
Melee: 2 claws +7* (1d6+8) or
Melee: bite +7* (1d8+8)
Fighting Space: 2×2; Reach: 2 squares
Base Attack: +3; Grapple: 13
Attack Options: rend 2d6
Abilities: Str 20, Dex 10, Con 22, Int 6, Wis 15, Cha 10
Feats: Power Attack, Skill Training (Stealth)
Skills: Stealth+7, Survival&$43;9
* Includes 1 point of Power Attack