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Saga Edition RPG Omnibus

Bounty Hunter Archetypes

Revision as of 02:21, 24 March 2024 by Tenor1411 (talk | contribs) (Created page with "{{DISPLAYTITLE:Bounty Hunter Archetypes}} {{tocright|3}} {{npcmenu}} <div style="margin: 1em;"><p class="single">This page holds all the different bounty hunter archetypes.</p></div> <div id="hunter" style="padding-top: 1.5em"> <h3 class="headline">Bounty Hunter</h3> thumb|300px <p class="headline">Bounty hunters track and recover sentient beings to bring them to “justice”—even if that’s little more than...")
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This page holds all the different bounty hunter archetypes.

Bounty Hunter

Bounty hunters track and recover sentient beings to bring them to “justice”—even if that’s little more than a Hutt’s personal vendetta. Before the Empire, most bounty hunters were members of a galaxy-wide guild that worked openly, taking contracts to hunt down criminals for various atuhorities. During the Emperor’s reign, the guild fragmented, leaving a large number of independent operatives. Though they occasionally band together to tackle particularly difficult targets, most of the time they work alone, vying against each other to collect the largest rewards. Bounty hunters differ from assassins in they they usually seek to capture their targets, not kill them.

Bounty Hunter           (CL 7)

     Saga Edition Core Rulebook, page 283.

Medium Human nonheroic 4 / Scout 3 / Bounty Hunter 3 NPC

Force: 2; Dark Side: 4

Initiative: +13; Senses: low-light vision;Perception +14

Languages: Basic

Defenses: Ref 23 (flat-footed 217), Fort 20, Will 18

Hit Points: 64; Damage Threshold: 20

Speed: 4 squares

Melee: vibrobayonet +10 (2d6+7) or

Melee: vibrobayonet +10 (3d6+7) with Mighty Swing

Ranged: blaster carbine +11 (3d8+3) or

Ranged: blaster carbine +9 (4d8+3) with Rapid Shot or

Ranged: stun grenade +9 (4d6+3 stun, 2-square burst)

Base Attack: +8; Grapple: 11

Attack Options: Hunter’s Mark, Mighty Swing, Rapid Shot

Special Actions: familiar foe +1, Hunter’s Target, Point Blank Shot, Precise ShotH

Abilities: Str 15, Dex 16, Con 14, Int 8, Wis 14, Cha 10

Talents: Acute Senses, Expert Tracker, Hunter’Mark, Hunter’Target

Feats: Armor Proficiency (light, medium), Mighty Swing, Point Blank Shot, Precise ShotH, Rapid Strike, Weapon Proficiency (adv. melee, pistols, rifles, simple)

Skills: Perception +14H, Survival+12

Possessions: blaster rifle with enhanced targeting scope, hold-out blaster, vibroblade, vibrodagger, comlink (encrypted), utility belt with medpac

H Human bonus feat or trained skill

Bounty Hunter (revised)

Trandoshan Bounty Hunter