Intercept
Starships of the Galaxy, page 27.
This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.
Time: reaction.
Target: You.
Make a Pilot check: If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:
DC 20: You may initiate a dogfight as an attack of opportunity against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.
DC 25: As DC 20, except you gain a +1 maneuver bonus on your Pilot check to initiate the dogfight.
DC 30: As DC 20, except you gain a +2 maneuver bonus on your Pilot check to initiate the dogfight.
DC 35: As DC 20, except you gain a +5 maneuver bonus on your Pilot check to initiate the dogfight.
Special: You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.