
The Koensayr Manufacturing BTL-S8 K-wing is an assault starfighter introduced as part of the New Republic Defense Fleet. These ships are designed to serve as bombers and heavy starfighters, roles previously filled by increasingly aged Y-wings. The K-wings serve well during the Black Fleet Crisis, though their crew complement of four eventually causes them to become less popular as the New Republic continues to have major crises (making it difficult to rtrain enough bombadiers and gunners for the whole K-wing fleet). Though still in use for decades after their deployment, they are much less common after the Yuuzhan Vong war.
Capabilities
The prototypes and first production wave have no built-in weaponry; they carry whatever armament is appropriate to an individual mission. A typical load is given in the statistics block. Any normal missie or mine payload (or weapon system designed for a starfighter, with an emplacement point cost no higher than 0), can replace any of the given missile payload choices with a DC 10 Mechanics check and 5 minutes of work.
A second generation of K-wing designs added two turrets and reconfigured the cockpit to increase the bombadier’s field of vision. The quad laser in the forward turret was augmented to be a multistage laser and thus is often called a turbolaser, though it remains a starfighter class weapon, not a capitol ship turbolaser.
K-wings have no hyperdrive, and thus must be carried to striking distance of each battle. They do have a SLAM system, allowing them to move quickly into attack positions once they are deployed. In case of emergency, the cockpit of a K-wing can detach and act as an escape pod.
Koensayr Manufacturing BTL-58 K-wing (CL 12)
Starships of the Galaxy, page 105.
Gargantuan starfighter
Initiative: +10; Senses: Perception +6
Defenses: Fort 28, Ref 18 (flat-footed 13) ; +8 armor, Vehicular Combat
Hit Points: 160; DR: 10; SR: 30; Damage Threshold: 485
Speed: fly 16 squares (max. velocity 1,000 km/h), fly 4 squares (starship scale)
Ranged: laser cannons +7 (see below) and
quad laser cannon +7 (see below) and
medium concussion missiles +7 (see below) or
Ranged: laser cannons +7 (see below) and
quad laser cannon +7 (see below) and
proton torpedoes +7 (see below) or
Ranged: laser cannons +7 (see below) and
quad laser cannon +7 (see below) and
shield buster torpedoes +7 (see below)
Fighting Space: 4×4 or 1 square (starship scale); Cover: total
Base Attack: +2; Grapple: 35
Attack Options: autofire (laser cannon, quad laser cannon)
Abilities: Str 46, Dex 20, Con —, Int 20
Skills: Initiative +6, Mechanics +6, Perception +6, Pilot +6, Use Computer +6
Crew: 4 (skilled); Passengers: none
Cargo: 440 kg; Consumables: 1 day; Carried Craft: none
Payload: 18 proton torpedoes, 4 concussion missiles, 6 plasma torpedoes
Hyperdrive: ×1 (backup×10), navicomputer
Availability: Military; Cost: 250,000 (120,000)
Laser cannons (gunner)
Attack: +7 (+2 autofire), Damage: 4d10×2
Quad laser cannon (gunner)
Attack: +7 (+2 autofire), Damage: 6d10×2
Medium concussion missiles (gunner)
Attack: +7[1], Damage: 8d10×2, 4-square splash
Proton torpedoes (gunner)
Attack: +7[1], Damage: 9d10×2, 4-square splash
Shieldbuster torpedoes (gunner)
Attack: +7[1], Damage: 8d10×2, 4-square splash
Footnotes and References
Please see the following pages or sites for further information: