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Saga Edition RPG Omnibus
Revision as of 22:52, 10 April 2024 by Tenor1411 (talk | contribs)

Thugs are basic bruisers. They are street toughs aspiring to become swoop champions, grunts working for a local crime lord, security guards, or law enforcers prone to breaking heads and taking bribes.

Thug           (CL 1)

     Saga Edition Core Rulebook, page 284.

Medium Human nonheroic 4 NPC

Dark Side: 3

Initiative: +6; Senses: Perception +5

Languages: Basic

Defenses: Ref 10 (flat-footed 10), Fort 11, Will 9

Hit Points: 9; Damage Threshold: 11

Speed: 6 squares

Melee: vibro-ax +2 (2d10+2)

Ranged: blaster pistol +1 (3d6)

Base Attack: +1; Grapple: 2

Attack Options: CleaveH

Abilities: Str 13, Dex 11, Con 12, Int 8, Wis 9, Cha 10

Feats: CleaveH, Toughness, Weapon Proficiency (adv. melee, pistols, simple)

Skills: Initiative +6, Perception +5H

Possessions: blaster pistol, vibro-ax

H Human bonus feat or trained skill