
WSB-15 Sabotage Droid
The WSB-15 sabotage droid is physically identical to the WED-15 maintenance droid. It has all the same systems and abilities, and most WSB-15 droids are simply WED-15 droids with a different processor. The WED-15 is a 5th-degree droid with a basic processor, while the WSB-15 is a 4th-degree military droid with a heuristic processor, military-grade sabotage and weapon use programming, and a small self-destruct unit attached to the processor. Although WSB-15s are rarely used in assignments that involve attacking sentient beings directly, they are capable of defending themselves and can stun or kill living beings or droids that attempt to keep them from their objective. As a result, they have been programmed to use their plasma cutters as weapons.
WSB-15 sabotage droids can’t be played as droid heroes.
Sabotage Droid Encounters
The most effective WSB-15 droids are the ones that no one kn ows about. To get a WSB-15 droid to its target, the droid’s owner most often either deliberately damages a WED-15 droid or simply waits until one needs to be repaired or replaced. Then, the owner either waylays or bribes the technicians who arrive to repair the WED-15 droid and either substitutes a WSB-15 droid for the broken WEB-15 unit or simply removes the WED-15’s processor ore and replaces it with a new one, instantly transforming it into a WSB-15 droid.
WSB-15 droids can be used to subtly reprogram a droid factor to produce droids with personalities and training very different than what it was ordered to produce, to create serious malfunctions in starfighters that show only up in actual combat, or to engage in a spree of wanton destruction. Some WSB-15 units are programmed to continue performing sabotage until they are discovered, and then to destroy themselves. In other cases, after completing their sabotage, a WSB-15 droid fakes a minor malfunction that requires calling a repair crew, at which point the droid’s owner sends agents to replace its processing core with one from a normal WED-15 unit, leaving the victim of the sabotage unaware that anything out of the ordinary has occurred.
WSB-15 Sabotage Droid (CL 7)
Threats of the Galaxy, page 154.
Small droid (4th-degree) nonheroic 3 / scoundrel 6 nonplayable
Initiative: +7; Senses: low-light vision;Perception +12
Languages: Basic, Binary
Defenses: Ref 22 (flat-footed 19), Fort 16, Will 18
Hit Points: 37; Damage Threshold: 16
Immune: droid traits
Speed: 4 squares (tracked)
Melee: 2 claws +6 each (1d3+4)
Ranged: 2 plasma cutters +9 each (3d4+4)
Base Attack: +6; Grapple: +4
Attack Options: Dastardly Strike, Deadeye, Point Blank Shot, Precise Shot
Special Actions: Distruptive
Abilities: Str 10, Dex 16, Con —, Int 10, Wis 12, Cha 10
Talents: Gimmick, Dastardly Strike, Disruptive
Feats: Deadeye, Point Blank Shot, Precise Shot, Skill Focus (Deception, Mechanics), Skill Training (Deception, Knowledge [technology], Perception, Stealth, Use Computer), Toughness, Weapon Proficiency (pistols, simple)
Skills: Deception +14, Knowledge [technology] +9, Mechanics +14, Perception +12, Stealth +17, Use Computer +9
Systems: tracked locomotion, improved sensor package, heuristic processor, 2 hand appendages, 2 instrument appendages, 2 tool appendages, 2 claw appendages, self‑destruct system
Possessions: 2 plasma cutters (treat as hold-out blaster pistols)
Availability: Military, Cost: 13,000