Derriphan-class Battleship
One of the staples of the Sith fleet a thousand years before the Great Sith War, the 215-meter-long Derriphan-class battleship is a well-armored frigate that is capable of dealing significant amounts of damage to enemy forces. Despite being unshielded and sluggish, the Derriphan-class battleship can still take a beating as it concentrates its fire on individual enemy ships. Since this battleship carries only a small complement of six starfighters, it relies on its point-defense weapons for most of its anti-fighter protection.
Though all of the Derriphan-class battleships were thought to be destroyed in the Great Hyperspace War, at least one survived. The ship, belonging to Naga Sadow, was buried on Yavin 4. During the Great Sith War, Exar Kun would raise the ship from the planet and put it back in to service, similar to the way that Darth Nihilus would raise the Ravager from the ruined surface of Malachor V. Though Sadow’s ship, under Exar Kun’s control, would eventually be destroyed at the conclusion of the war, knowledge of the ship’s construction is handed down to a small number of Sith exiles who kept the secret of the ship’s design.
When Darth Revan and Darth Malak return from the Unknown Regions and resu rrect the Sith Empire, the exiles in possession of the plans for the Derriphan-class battleship turn the information over to Revan's forces. In need of smaller capital ships, the Sith Empire uses the Star Forge to quickly construct dozens of Derriphan-class battleships. More powerfu l than analogous frigates under Republic control, these ships prove to be an excellent complement to the larger capital ships in the Sith fleet, though their lack of shielding results in heavy casualties among this class of ship.
Tactical Fire: The Derriphan-class battleship is designed to unload a heavy amount of focused firepower on enemy capital ships, even at the expense of their own longevity. As a ]]standard action]], a Derriphan-class battleship can forego all attacks to provide tactical fire to all adjacent squares. Any missile or torpedo attacks against enemies who are within this radius deal +1 die of damage.
Star Forge Manufacture Derriphan-class Battleship (CL 14)
Knights of the Old Republic, page 163.
Colossal (frigate) capital ship
Initiative: −4; Senses: Perception +6
Defenses: Fort 35, Ref 13 (flat-footed 13) ; +13 armor
Hit Points: 840; DR: 30; Damage Threshold: 135
Speed: fly 2 squares (starship scale)
Ranged: point-defense medium blaster cannon battery +7 (see below) and
heavy concussion missile battery +7* (see below)
Fighting Space: 1 square (starship scale); Cover: total (crew)
Base Attack: +2; Grapple: 47
Attack Options: autofire (point-defense medium laser cannon battery)
Abilities: Str 61, Dex 10, Con —, Int 13
Skills: Initiative −4, Mechanics +6, Perception +6, Pilot −4, Use Computer +6
Crew: 25 (skilled); Passengers: 850
Cargo: 5,000 tons; Consumables: 1 year; Carried Craft: 6 starfighters, 2 shuttles
Payload: 60 concussion missiles
Hyperdrive: ×4 (backup×12), navicomputer
Availability: Military; Cost: not available for sale
* Apply a −20 penalty on attacks against targets smaller than Colossal size.
Point-defense laser cannon battery (3 gunners)
Attack: +7 (+2 autofire), Damage: 4d10×2
Heavy concussion missile battery (3 gunners)
Attack: +7 (−13 against targets smaller than Colossal), Damage: 8d10×5