Withdrawl Strike
Knights of the Old Republic, page 34.
Your enemies do not escape easily.
This feat is a bonus feat for the Jedi and Soldier classes.
Prerequisites: Base attack bonus +5, proficient with melee weapon used.
Benefit: When taking this feat, select a single exotic weapon or weapon group. When wielding a melee weapon from the chosen weapon group, adjacent opponents may not withdraw from squares you threaten. They may still make Acrobatics checks to tumble as normal.