Gamorreans are green-skinned, porcine creatures from native to Gamorr, Their tendency toward violence makes them valued as criminal enforcers, though viewed as mindless brutes, they don’t care so long as they are paid to fight.
Gamorrean civilization revolves around the never-ending wars between their clans. Preferring large melee weapons in combat, many see ranged weapons as cowardly. Males live to fight; females farm, hunt, and manufacture weapons. Inter-clan hatred rarely fades, and anyone hiring Gamorreans should be aware of their clans to avoid infighting.
Common Characteristics
Personality: Gamorreans are brutish, violent, and proud. They respect physical prowess and have no problem facing death against a foe they feel they are on at least equal footing with.
Physical Description: Gamorreans on average are about 1.8 meters tall and weigh 140kg, with thick green skin covering powerful muscles. Close-set eyes, a thick snot, tusks, and small horns give them a distinct look. See {{{species}}} Growth Stages table below.
Homeworld: The preindustrial world of Gamorr.
Languages: Gamorreans speak Gamorrean. They have no written version of the language. They can learn to understand, but not speak other languages.
Example Names: Gartogg, Jubnuk, Ortugg, Ugmush, Venorra, Warlug.
Adventurers: Some Gamorreans leave their homeworld as slaves, but later escape or buy out their contracts. Others sell their contracts, finding employment as bodyguards or enforcers. A Gamorrean is constantly at war; it’s only a matter of figuring out who the enemy is. Gamorrean Heroes tend to select the soldier class.
{{{species}}} Growth Stages | |||||
---|---|---|---|---|---|
Child | Young Adult | Adult | Middle Age | Old | Venerable |
6 Years | 7−12 Years | 13−29 Years | 30−39 Years | 40−44 Years | 45+ Years |
Species Traits
{{{species}}}s share the following species traits:
Ability Modifiers: +2 Strength, −2 Dexterity, −2 Intelligence. Gamorreans possess greater physical power, but have limited agility and intelligence.
Medium Size: Medium creatures have no special bonuses or penalties due to their size.
Speed: {{{species}}} base speed is 6 squares.
Primitive: Ewoksdo not gain Weapon Proficiency (heavy weapons, pistols, or rifles) as starting feats at first level, even if their class normally grants them.
Great Fortitude: Gamorreans gain a +2 species bonus to their Fortitude Defense, accounting for their great physical resistance.
Bonus Feat: Gamorreans gain Improved Damage Threshold as a bonus feat.
Automatic Languages: Gamorrean (spoken only), Basic (read, write, understand only).