Armor Proficiency (light)
Saga Edition Core Rulebook, page 82.
You are proficient with light armor and can wear it without impediment.This feat is a bonus feat for the Noble (heroic class), Scout (heroic class), and Soldier (heroic class) classes.
Benefit: When you wear light armor, you take no armor check penalty on attack rolls or skill checks. Additionally, you benefit from all of the armor’ special equipment bonuses (if any).
Normal: A character who wears light armor with which she is not proficient takes a −2 armor check penalty on attack rolls as well as skill checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump. Stealth, and Swim. Additionally, the character gains none of the armor’ special equipment bonuses.
Armor Proficiency (medium)
Saga Edition Core Rulebook, page 82.
You are proficient with medium armor and can wear it without impediment.This feat is a bonus feat for the Scout (heroic class) and Soldier (heroic class) classes.
Benefit: When you wear medium armor, you take no armor check penalty on attack rolls or skill checks. Additionally, you benefit from all of the armor’ special equipment bonuses (if any).
Normal: A character who wears medium armor with which she is not proficient takes a −5 armor check penalty on attack rolls as well as skill checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump. Stealth, and Swim. Additionally, the character gains none of the armor’ special equipment bonuses.
Armor Proficiency (heavy)
Saga Edition Core Rulebook, page 82.
You are proficient with heavy armor and can wear it without impediment.This feat is a bonus feat for the Scout (heroic class) and Soldier (heroic class) classes.
Benefit: When you wear heavy armor, you take no armor check penalty on attack rolls or skill checks. Additionally, you benefit from all of the armor’ special equipment bonuses (if any).
Normal: A character who wears heavy armor with which she is not proficient takes a −10 armor check penalty on attack rolls as well as skill checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump. Stealth, and Swim. Additionally, the character gains none of the armor’ special equipment bonuses.