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Saga Edition RPG Omnibus

B-wing Starfighter

Designed by Admiral Ackbar, the B‑wing starfighter is a mobile weapons platform designed to provide heavy assault support to the Rebel fleet. Possessing a unique design that includes S-foils and a cockpit that rotate within its housing in the starfighter’s superstructure, the B‑wing is a difficult craft to master. Heavily armed with a variety of weapons, the B-wing can deliver a punishing blow to slower targets (particularly capital ships), though it lacks the maneuverability of other contemporary fighters, such as the X‑wing or the A‑wing.

Capabilities

Capital ships often find the B‑wing starfighter to be an extremely dangerous opponent. Particularly fearsome are the proton torpedoes, which can be brought to bear against a starship with devastating results. In fact, a squadron of B‑wing fighters was responsible for destroying an Imperial Star Destroyer at the Battle of Endor, a feat that no other fighter type could claim at the battle. With a gunner aboard, a B‑wing fighter can unleash its weapons in deadly pairs, giving the fighter a slight advantage even in dogfighting.

     Despite its durability and exceptional armament, the B-wing starfighter is still slow, sluggish, and difficult to operate. As a result, most B‑wing attack groups usually have an escort of faster and more maneuverable starfighters, protecting the B‑wing until it can slip past the first line of enemy defenses and strike at a vulnerable target. Additionally, a character who is not trained in the Pilot skill takes a −2 penalty on Initiative and Pilot checks while piloting a B‑wing starfighter.

     B‑wings also feature exceptionally modular weapon systems, allowing them to be modified as per the needs of the mission. When swapping out on of the B-wing’s weapon systems for another weapon system, reduce the time taken to make the modification by half.

Slayn & Korpil B-wing Starfighter           (CL 10)

     Starships of the Galaxy, page 66.

Gargantuan starfighter

Initiative: +3; Senses: Perception +6

Defenses: Fort 24, Ref 13 (flat-footed 11) ; +6 armor, Vehicular Combat

Hit Points: 90; DR: 10; SR: 30; Damage Threshold: 44

Speed: fly 12 squares (max. velocity 950 km/h), fly 3 squares (starship scale)

Ranged: autoblasters +8 (see below) or

Ranged: laser cannons +8 (see below) or

Ranged: light ion cannons +8 (see below) or

Ranged: proton torpedoes +8 (see below)

Fighting Space: 4×4 or 1 square (starship scale); Cover: total

Base Attack: +2; Grapple: 31

Attack Options: autofire (autoblasters, light ion cannons), fire-link (proton torpedoes)

Abilities: Str 38, Dex 15, Con —, Int 18

Skills: Initiative +3, Mechanics +6, Perception +6, Pilot +3, Use Computer +6

Crew: 1 (skilled); Passengers: none

Cargo: 45; Consumables: 1 week; Carried Craft: none

Payload: 12 proton torpedoes

Hyperdrive: ×2, limited navicomputer (2-jump memory)

Availability: Restricte; Cost: 220,000 (120,000 used)

Autoblasters (pilot)
Attack:
 +8 (+3 autofire), Damage: 4d10×2

Laser cannons (pilot)
Attack:
 +8, Damage: 7d10×2

Light ion cannons (pilot)
Attack:
 +8 (+3 autofire), Damage: 4d10×2 ion

Proton torpedoes (pilot)
Attack:
 +8, Damage: 9d10×2, 4-square splash

E2 Variant

     Starships of the Galaxy, page 67.

The B‑wing/E2 variant is an upgraded version of the standard B-wing fighter. Boasting an elongated cockpit that allows a gunner to ride behind the pilot, the B-wing/E2 also features a strongly reinforced hull and upgrades to nearly all ship systems. The B-wing/E2 is an especially dangerous opponent due to the fact that its pilot need only concentrate on flying th ship, allowing the gunner to focus on operating the fighter’s weapons.

Slayn & Korpil B-wing/E2 Starfighter           (CL 12)

     Starships of the Galaxy, page 67.

Gargantuan starfighter

Initiative: +3; Senses: Perception +6

Defenses: Fort 28, Ref 15 (flat-footed 13) ; +8 armor, Vehicular Combat

Hit Points: 150; DR: 10; SR: 50; Damage Threshold: 48

Speed: fly 12 squares (max. velocity 950 km/h), fly 3 squares (starship scale)

Ranged: laser cannons +8 (see below) and
light ion cannons +6 (see below) or

Ranged: laser cannons +8 (see below) and
proton torpedoes +6 (see below)

Fighting Space: 4×4 or 1 square (starship scale); Cover: total

Base Attack: +2; Grapple: 35

Attack Options: autofire (laser cannons, light ion cannons), fire-link (proton torpedoes)

Abilities: Str 46, Dex 15, Con —, Int 18

Skills: Initiative +3, Mechanics +6, Perception +6, Pilot +3, Use Computer +6

Crew: 2 (skilled); Passengers: none

Cargo: 50; Consumables: 1 week; Carried Craft: none

Payload: 8 proton torpedoes

Hyperdrive: ×2, limited navicomputer (2-jump memory)

Availability: Restricte; Cost: 250,000 (135,000 used)

Laser cannons (pilot)
Attack:
 +8 (+3 autofire), Damage: 8d10×2

Light ion cannons (gunner)
Attack:
 +6 (+3 autofire), Damage: 4d10×2 ion

Proton torpedoes (gunner)
Attack:
 +6, Damage: 9d10×2, 4-square splash

Shuttle Variant

     Starships of the Galaxy, page 67.

The B‑wing shuttle variant swaps out some weaponry for a small passenger space making for a well armed personal shuttle.

Slayn & Korpil B-wing Shuttle           (CL 10)

     Starships of the Galaxy, page 67.

Gargantuan starfighter

Initiative: +3; Senses: Perception +6

Defenses: Fort 24, Ref 13 (flat-footed 11) ; +6 armor, Vehicular Combat

Hit Points: 90; DR: 10; SR: 30; Damage Threshold: 44

Speed: fly 12 squares (max. velocity 950 km/h), fly 3 squares (starship scale)

Ranged: laser cannons +6 (see below) or

Ranged: light ion cannons +6 (see below)

Fighting Space: 4×4 or 1 square (starship scale); Cover: total

Base Attack: +2; Grapple: 31

Attack Options: autofire (light ion cannons)

Abilities: Str 38, Dex 15, Con —, Int 18

Skills: Initiative +3, Mechanics +6, Perception +6, Pilot +3, Use Computer +6

Crew: 1 (skilled); Passengers: 2

Cargo: 45; Consumables: 1 week; Carried Craft: none

Hyperdrive: ×2, limited navicomputer (52-jump memory)

Availability: Restricte; Cost: 220,000 (120,000 used)

Laser cannons (pilot)
Attack:
 +6, Damage: 6d10×2

Light ion cannons (pilot)
Attack:
 +6 (+1 autofire), Damage: 4d10×2 ion