Fire (CL 3)
Unknown Regions, page 103.
When clothing or objects catch fire, they continue to burn and take fire damage.
Type: Artificial or natural, fire
Trigger: A creature, a droid, or an object takes fire damage.
Attack: +5 vs. Fortitude Defense
Damage/Effect: 1d6 fire (Miss: Half damage)
Recurrence: Each round at the start of the target’s turn, until the flames are extinguished (a full-round action).
Fire (Deprecated)
Saga Edition Core Rulebook, page 255.
A creature or character that takes fire damage also catches on fire. For each round that a creature is on fire, make an attack roll (1d20+5) against the target’s Fortitude Defense. If the attack succeeds, the target takes 1d6 points of fire damage. If the attack fails, the target takes half damage. A creature can put out the flames as a full-round action.