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Saga Edition RPG Omnibus

Smoke (CL 2)

Unknown Regions, page 103.
Smoke obscures creatures’ vision, causes them to choke, and burns their eyes.
Type: Atmospheric, natural
Trigger: A creature begins its turn in smoke.
Attack: +4 vs. Fortitude Defense
Damage/Effect: 1d6, and the target moves −1 step on the condition track (Miss: Half damage, and no condition track movement).
Recurrence: On trigger.
Special: Smoke grants concealment to creatures and objects within it.

Smoke (Deprecated)

Characters breathing heavy smoke, ash, or other toxic gases are subject to smoke hazards. Each round a character is exposed to a smoke hazard, make an attack roll (1d20+5) against the target’s Fortitude Defense. If the attck succeeds, the target takes 1d6 points of damage and moves −1 step down the condition track. If the attack fails, the target takes only half damage and does not move down the condition track.
     Smoke grants concealment to characters within it. Smoke is an atmospheric hazard.