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Saga Edition RPG Omnibus

Undertow (CL 4)

     Saga Edition Core Rulebook, page 3 (table of contents).

Underwater currents can suck swimmers down into the depths, keeping them there until it is too late.

Type: Natural

Trigger: A creature begins its turn swimming in deep water.

Attack: +6 vs. Fortitude Defense

Damage/Effect: The target is pulled 6 squares deeper underwater, and it is immobilized until the start of its next turn (Miss: The target is pulled 3 squares and is not immobilized).

Recurrence: On trigger.

Skill:
Swim (DC 16): The character can make a Swim check as a reaction to akeep from being affected by the undertow.

Special: A creature that is pulled underwater by undertow begins to drown. See the Endurance skill for information on holding your breath as well as on the effects of drowning.