Anonymous
×
Create a new article
Write your page title here:
We currently have 906 articles on Saga Edition RPG Omnibus. Type your article name above or click on one of the titles below and start writing!



Saga Edition RPG Omnibus

Ithorians are tall humanoids whose appearance leads many to refer to them colloquially as “Hammerheads.” Peaceful and gentle, Ithorians are are widely recognized as talented artists, brilliant agricultural engineers, and skilled diplomats.
     Ithorians are perhaps the greatest ecologists in the galaxy, devoting their technology to preserving the natural beauty of surface of their homeworld’s jungles. They live in “herds,” dwelling in cities that hover above the surface of their planet and striving to maintain the ecological balance in the “Mother Jungle.”
     Ithorians also travel the galaxy in massive “herd ships,” masterpieces of environmental engineering that carry a perfect replica of their native jungle. Many look forward to trading for the exotic wares the Ithorians bring from distant planets.

Common Characteristics

     Personality: Ithorians tend to be calm, peaceful, tranquil, and gentile.

     Physical Description: Ithorians are humanoid, ranging in height from 1.8 to 2.3 meters tall, with long necks that curl forward and end in dome-shaped heads. They have two mouths, one on each side of their neck, producing a stereo effect when they talk. See Ithorian Growth Stages table below.

     Homeworld: The jungle world of Ithor, or a specific herd ship.

     Languages: Ithorians can read and write both Basic and Ithor. When they speak the languages, they speak in a stereophonic voice.

     Example Names: Fandomar, Momaw, Oraltor, Tomia, Trangle, Umwaw.

     Adventurers: Ithorians tend to concentrate on peaceful professions. They love to meet new beings and see new places. Often, wanderlust leads them to explore the greater galaxy for a time before they eventually return home.

Ithorian Growth Stages
Child Young Adult Adult Middle Age Old Venerable
13 Years 14−17 Years 18−44 Years 45−69 Years 70−84 Years 85+ Years

Species Traits

Ithorians share the following species traits:

     Ability Modifiers: +2 Charisma, +2 Wisdom, −2 Dexterity. Ithorians are wise and deliberate thinkers whose personable nature allows them to get along well with others, but they are not agile.

     Medium Size: Medium creatures have no special bonuses or penalties due to their size.

     Speed: Ithorian base speed is 6 squares.

     Bellow: As a standard action, an Ithorian can open all four of its throats and emit a terrible subsonic bellow. The Ithorian makes a special attack roll (1d20 + its character level) and compares the result to the Fortitude Defense of all creatures and unattended objects in a 6-square cone. A successful hit deals 3d6 points of sonic damage; if the attack misses, the target takes half damage instead.
     Each use of this ability moves the Ithorian −1 step along the condition track.
     An Ithorian can choose to add more dice (d6s) to the damage it deals with its bellow, but each additional 1d6 of damage moves the Ithorian another −1 step along the condition track.

     Iron Will: Ithorians have above-average willpower and gain a +2 species bonus to their Will Defense.

     Survival Instinct: An Ithorian may choose to reroll any Survival check, but the result of the reroll must be accepted even if it is worse.

     Conditional Bonus Feat: Ithorians like to maintain close ties with nature. An Ithorian with Knowledge [life sciences] as a trained skill gains Skill Focus (Knowledge [life sciences]) as a bonus feat.

     Automatic Languages: Basic and Ithorese.