Anonymous
×
Create a new article
Write your page title here:
We currently have 906 articles on Saga Edition RPG Omnibus. Type your article name above or click on one of the titles below and start writing!



Saga Edition RPG Omnibus

Patrol Droid Mark I

Designed as a law enforcement assistant droid for urban environments, the Municipal Patrol Droid Mark I is a small, lightweight droid, which packs a bit more firepower than the average patrol droid. Engineered by Automata Galactica to serve as a droid partner for law enforcement officials operating without assistance, the Municipal Patrol Droid Mark I quickly becomes popular among private security companies and wealthy individuals (such as corporate executives) who use the droids to bolster their firepower without adding personnel.

     During the Jedi Civil War, the Municipal Patrol Droid Mark I is frequently used by the Sith on conquered worlds to reinforce their troops and help keep the peace. Unlike their Sith troopers, these droids can be mass produced by the Star Forge and sent out to worlds where the Sith presence is only tenuously keeping an oppressed populace under control. The Sith variety of the Municipal Patrol Droid Mark I is reprogrammed to no longer require a living officer’s authorization to fire. This makes the droids extremely dangerous since they could be the first to fire shots during a conflict.

     Mark I patrol droids cannot be played as droid heroes.

Automata Galactica Municipal Patrol Droid Mark I           (CL 2)

     Knights of the Old Republic, page 87.

Small droid (4th-degree) nonheroic 6 nonplayable

Initiative: +11; Senses: Perception +10

Languages: Basic, Binary

Defenses: Ref 15 (flat-footed 12), Fort 9, Will 13

Hit Points: 12; Damage Threshold: 9

Immune: droid traits

Speed: 6 squares (flying)

Ranged: blaster pistol +8 (3d6) or

Ranged: blaster pistol +3 (3d6) and
blaster pistol +3 (3d6)

Base Attack: +4; Grapple: +2

Abilities: Str 6, Dex 17, Con —, Int 12, Wis 14, Cha 9

Feats: Dual Weapon Mastery (I), Improved Defenses, Skill Training (Acrobatics, Use Computer), Weapon Focus (pistols), Weapon Proficiency (pistols)

Skills: Acrobatics +11, Initiative +11, Perception +10, Use Computer +9

Systems: hovering locomotion, basic processor, 2 tool mounts

Possessions: 2 blaster pistols

Availability: Restricted, Cost: 4,700