Pin
Saga Edition Core Rulebook, page 87.
You are skilled at immobilizing grappled foes.
This feat is a bonus feat for the Soldier class.
Prerequisites: BAB +1.
Benefit: If you succeed on a grappling attack and your opponent fails the opposed grapple check, your opponent is automatically pinned until the start of your next turn. A pinned creature can’ move or take any actions while pinned, and it loses its Dexterity bonus (if any) to Reflex Defense.
Special: You cannot use the Pin and Trip feats during the same round. You can use the Pin and Crush feats in the same round, however.