Species: Khil
Khil reliably achieve good results. Once per encounter, a Khil can treat one skill check with certain skills (detailed below) as though he or she had taken 10, even after the roll has been made (but before the result of the check is known). The Khil may only use this ability on checks with one of the following skills: Climb, Endurance, Gather Information, Jump, Knowledge (any), Mechanics, Pilot, Ride, Survival, Swim, Treat Injury, or Use Computer.
A Khil can treat one skill check with certain skills as though they had taken 10, even after the roll has been made.
Khil reliably achieve good results. Once per encounter, a Khil can treat one skill check with certain skills (detailed below) as though he or she had taken 10, even after the roll has been made (but before the result of the check is known). The Khil may only use this ability on checks with one of the following skills: Climb, Endurance, Gather Information, Jump, Knowledge (any), Mechanics, Pilot, Ride, Survival, Swim, Treat Injury, or Use Computer.