“Pitiless” as their Mando’a name suggests, Teroch-type fast-attack gunships specialize in swift in terdictions. The nimble craft spend little time squaring off with opposing ships, instead using their speed to make the most of their limited firepower. A wave of Teroch-type gunships breaching a line is a horrible sight for a Republic captain, who suddenly has opponents fore and aft.
In the early days of the Mandalorian Wars, the 18-meter-long Teroch-type gunships are tasked with returning captured Jedi to Demagol on Flashpoint for evaluation. The fast-attack ship that mistakenly whisked a captured Jarael from Vanquo arrived long before the Last Resort, which followed it into hyperspace moments later.
Teroch-type Fast Attack Gunship (CL 10)
Knights of the Old Republic, page 205.
Colossal space transport
Initiative: +0; Senses: Perception +6
Defenses: Fort 25, Ref 16 (flat-footed 12) ; +12 armor
Hit Points: 110; DR: 10; SR: 25; Damage Threshold: 75
Speed: fly 14 squares (max. velocity 1,000 km/h), fly 3 squares (starship scale)
Ranged: double laser cannons +4 (see below)
Fighting Space: 2×2 or 1 square (starship scale); Cover: total (crew)
Base Attack: +2; Grapple: +37
Attack Options: autofire (double laser cannons)
Abilities: Str 40, Dex 19, Con —, Int 15
Skills: Initiative +0, Mechanics +6, Perception +6, Pilot +0, Use Computer +6
Crew: 8 (skilled); Passengers: 6
Cargo: 8 tons; Consumables: 3 weeks; Carried Craft: none
Hyperdrive: ×2, navicomputer
Availability: Restricted; Cost: 400,000 (200,000 used)
Double laser cannons (gunner)
Attack: +4 (−1 autofire), Damage: 6d10×2