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Saga Edition RPG Omnibus

Rapid Shot (feat): Difference between revisions

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<h3 class="headline">Rapid Shot</h3>
<h3 class="headline">Rapid Shot</h3>
{{referencetag|book=Saga Edition Core Rulebook|page=88}}
{{referencetag|book=Saga Edition Core Rulebook|page=88}}
{{referencetag|margin=0|book=Starships of the Galaxy|page=20}}
{{referencetag|toppad=0.3em|book=Starships of the Galaxy|page=20}}
You can make two quick shots with a ranged weapon as a single attack.{{newline}}This [[feat]] is a bonus feat for the [[Scoundrel (heroic class)]], [[Scout (heroic class)]], and [[Soldier (heroic class)]] classes.{{newline}}'''Prerequisites:''' BAB &#43;1, [[Weapon_Proficiency_(feat)|proficiency]] with chosen weapon.{{newline}}'''Benefit:''' When using a ranged weapon, you may fire two shots as a single attack against a single target. You take a &#8722;2 penalty on your attack roll, but deal &#43;1 die of damage with a successful attack.{{newline}}'''Starship&#47;Vehicle:'''  This feat works normally with vehicle weapons. However, if you are using a missle or a torpedo and you miss with your attack roll, the projectile does not gain the benefit of this feat for the second attack roll.{{newline}}'''Special:''' Using this feat fires two shots and can only be done if the weapon has sufficient ammunition remaining. The effects of this feat do not stack with the extra damage provided by the [[Burst&nbsp;Fire (feat)|Burst&nbsp;Fire]] feat or [[Deadeye (feat)|Deadeye]] feat. If you do not have a [[Strength]] of 13 or higher, increase the penalty to attacks to &#8722;5 when using this feat with non-vehicle weapons.</div>
<p class="single nomargin">You can make two quick shots with a ranged weapon as a single attack.</p><p class="single nomargin">{{indent}}This [[feat]] is a bonus feat for the [[Scoundrel (heroic class)]], [[Scout (heroic class)]], and [[Soldier (heroic class)]] classes.</p><p class="single nomargin">{{indent}}'''Prerequisites:''' BAB &#43;1, [[Weapon_Proficiency_(feat)|proficiency]] with chosen weapon.</p><p class="single nomargin">{{indent}}'''Benefit:''' When using a ranged weapon, you may fire two shots as a single attack against a single target. You take a &#8722;2 penalty on your attack roll, but deal &#43;1 die of damage with a successful attack.</p><p class="single nomargin">{{indent}}'''Starship&#47;Vehicle:'''  This feat works normally with vehicle weapons. However, if you are using a missle or a torpedo and you miss with your attack roll, the projectile does not gain the benefit of this feat for the second attack roll.</p><p class="single nomargin">{{indent}}'''Special:''' Using this feat fires two shots and can only be done if the weapon has sufficient ammunition remaining. The effects of this feat do not stack with the extra damage provided by the [[Burst&nbsp;Fire (feat)|Burst&nbsp;Fire]] feat or [[Deadeye (feat)|Deadeye]] feat. If you do not have a [[Strength]] of 13 or higher, increase the penalty to attacks to &#8722;5 when using this feat with non-vehicle weapons.</p></div>


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Revision as of 22:33, 30 March 2024

Rapid Shot

     Saga Edition Core Rulebook, page 88.

     Starships of the Galaxy, page 20.

You can make two quick shots with a ranged weapon as a single attack.

     This feat is a bonus feat for the Scoundrel (heroic class), Scout (heroic class), and Soldier (heroic class) classes.

     Prerequisites: BAB +1, proficiency with chosen weapon.

     Benefit: When using a ranged weapon, you may fire two shots as a single attack against a single target. You take a −2 penalty on your attack roll, but deal +1 die of damage with a successful attack.

     Starship/Vehicle: This feat works normally with vehicle weapons. However, if you are using a missle or a torpedo and you miss with your attack roll, the projectile does not gain the benefit of this feat for the second attack roll.

     Special: Using this feat fires two shots and can only be done if the weapon has sufficient ammunition remaining. The effects of this feat do not stack with the extra damage provided by the Burst Fire feat or Deadeye feat. If you do not have a Strength of 13 or higher, increase the penalty to attacks to −5 when using this feat with non-vehicle weapons.