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! colspan="8" style="background-color: #bbbbbb; text-align: left;" |Large | ! colspan="8" style="background-color: #bbbbbb; text-align: left;" |Large | ||
|- | |- | ||
|{{shortindent}}[[Cannon_Weapons#blaster|Blaster Cannon]]<sup> | |{{shortindent}}[[Cannon_Weapons#blaster|Blaster Cannon]]<sup>c</sup> | ||
| style="text-align: right;" |3,000 | | style="text-align: right;" |3,000 | ||
| style="text-align: center;" |3d12 | | style="text-align: center;" |3d12 | ||
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|Military | |Military | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[Carbonite Rifle]]<sup> | | style="background-color: #dddddd;" |{{shortindent}}[[Carbonite Rifle]]<sup>a</sup> | ||
| style="background-color: #dddddd; text-align: right;" |1,200 | | style="background-color: #dddddd; text-align: right;" |1,200 | ||
| style="background-color: #dddddd; text-align: center;" |— | | style="background-color: #dddddd; text-align: center;" |— | ||
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| style="background-color: #dddddd;" |Licensed | | style="background-color: #dddddd;" |Licensed | ||
|- | |- | ||
|{{shortindent}}[[Cannon_Weapons#flame|Flame Cannon]]<sup> | |{{shortindent}}[[Cannon_Weapons#flame|Flame Cannon]]<sup>c</sup> | ||
| style="text-align: right;" |3,000 | | style="text-align: right;" |3,000 | ||
| style="text-align: center;" |5d6 fire | | style="text-align: center;" |5d6 fire | ||
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|- | |- | ||
|{{shortindent}}[[Missile_&_Torpedo_Launchers#lightconlauncher|Light Concussion Missile Launcher]] | |{{shortindent}}[[Missile_&_Torpedo_Launchers#lightconlauncher|Light Concussion Missile Launcher]] | ||
| style="text- | | style="text-align: right;"|4,000 | ||
| style="text-align: center;" |4d10×2<ref name="damage">Damage is based off the standard ammunition. If an alternative compatible ammunition is used, use that damage instead.</ref> | | style="text-align: center;" |4d10×2<ref name="damage">Damage is based off the standard ammunition. If an alternative compatible ammunition is used, use that damage instead.</ref> | ||
| style="text-align: center;" |— | | style="text-align: center;" |— | ||
| style="text-align: center;" |S | | style="text-align: center;" |S | ||
| style="text-align: center;" |18kg | | style="text-align: center;" |18kg | ||
|Slashing | |Slashing<ref name="damage"/> | ||
|Military | |Military | ||
|- | |- | ||
| style="background-color: #dddddd;"|{{shortindent}}[[Missile_&_Torpedo_Launchers#lightconmissile|Light Concussion Missile]] (ammunition) | | style="background-color: #dddddd;"|{{shortindent}}[[Missile_&_Torpedo_Launchers#lightconmissile|Light Concussion Missile]] (ammunition) | ||
| style="background-color: #dddddd;text- | | style="background-color: #dddddd;text-align: right;"|800 | ||
| style="background-color: #dddddd;text-align: center;" |4d10×2 | | style="background-color: #dddddd;text-align: center;" |4d10×2 | ||
| style="background-color: #dddddd;text-align: center;" |— | | style="background-color: #dddddd;text-align: center;" |— | ||
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| style="background-color: #dddddd;"|Military | | style="background-color: #dddddd;"|Military | ||
|- | |- | ||
|{{shortindent}}[[Missile_&_Torpedo_Launchers#plx2m|Merr-Sonn PLX-2M Portable Missile Launcher]]<sup> | |{{shortindent}}[[Missile_&_Torpedo_Launchers#plx2m|Merr-Sonn PLX-2M Portable Missile Launcher]]<sup>c</sup> | ||
| style="text-align: right;" |2,250 | | style="text-align: right;" |2,250 | ||
| style="text-align: center;" |8d6 | | style="text-align: center;" |8d6 | ||
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|Military | |Military | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[Missile_&_Torpedo_Launchers#torpedo|Miniature Proton Torpedo Launcher]]<sup> | | style="background-color: #dddddd;" |{{shortindent}}[[Missile_&_Torpedo_Launchers#torpedo|Miniature Proton Torpedo Launcher]]<sup>c</sup> | ||
| style="background-color: #dddddd; text-align: right;" |1,500 | | style="background-color: #dddddd; text-align: right;" |1,500 | ||
| style="background-color: #dddddd; text-align: center;" |6d10 | | style="background-color: #dddddd; text-align: center;" |6d10 | ||
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| style="background-color: #dddddd;" |Military | | style="background-color: #dddddd;" |Military | ||
|- | |- | ||
|{{shortindent}}[[Missile_&_Torpedo_Launchers#missle|Missle Launcher]]<sup> | |{{shortindent}}[[Missile_&_Torpedo_Launchers#missle|Missle Launcher]]<sup>c</sup> | ||
| style="text-align: right;" |1,500 | | style="text-align: right;" |1,500 | ||
| style="text-align: center;" |6d6 | | style="text-align: center;" |6d6 | ||
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|Military | |Military | ||
|- | |- | ||
| style="background-color: #dddddd;" |{{shortindent}}[[Grenades#mortar|Mortar Launcher]]<sup> | | style="background-color: #dddddd;" |{{shortindent}}[[Grenades#mortar|Mortar Launcher]]<sup>c,d</sup> | ||
| style="background-color: #dddddd; text-align: right;" |2,500 | | style="background-color: #dddddd; text-align: right;" |2,500 | ||
| style="background-color: #dddddd; text-align: center;" |4d46 | | style="background-color: #dddddd; text-align: center;" |4d46 | ||
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|Military | |Military | ||
|- | |- | ||
| colspan="8" |* ''See weapon description.''<br /><sup> | | colspan="8" |* ''See weapon description.''<br /><sup>a</sup> ''Inaccurate weapon: This weapon cannot fire at targets at long range.''<br /><sup>b</sup> ''Accurate weapon: This weapon takes no penalty when firing at targets at short range.''<br /><sup>c</sup> ''[[area attack|Area attack weapon]].''<br/><sup>d</sup> ''Arc Weapon: This weapon cannot fire at targets at point blank range.'' | ||
|} | |} | ||
</div> | </div> |
Revision as of 01:28, 27 April 2024
Large, powerful weapons that usually require a brace or tripod to operate fall under the category of heavy weapons, as do even larger weapons mounted to vehicles and starships.
Heavy Weapons | |||||||
---|---|---|---|---|---|---|---|
Weapon | Cost | Damage | Stun | Rate of Fire | Weight | Type | Availability |
Medium | |||||||
Electronet (ammunition) | 2,000 | — | 3d8 | S | 5kg | — | Restricted |
Grenade Launcher1 | 500 | Special | Special | S | 5kg | Varies | Military |
Large | |||||||
Blaster Cannonc | 3,000 | 3d12 | — | S | 18kg | Energy | Military |
Carbonite Riflea | 1,200 | — | 3d10 | S | 6kg | Energy | Licensed |
Flame Cannonc | 3,000 | 5d6 fire | — | S | .5kg | Fire | Military |
Heavy Repeating Blaster | 4,000 | 3d10 | — | A | 12kg | Energy | Military |
Light Concussion Missile Launcher | 4,000 | 4d10×2[1] | — | S | 18kg | Slashing[1] | Military |
Light Concussion Missile (ammunition) | 800 | 4d10×2 | — | S | 10kg | Slashing | Military |
Merr-Sonn PLX-2M Portable Missile Launcherc | 2,250 | 8d6 | — | S | 48kg | Energy | Military |
Miniature Proton Torpedo Launcherc | 1,500 | 6d10 | — | S | 8kg | Energy | Military |
Missle Launcherc | 1,500 | 6d6 | — | S | 10kg | Slashing | Military |
Mortar Launcherc,d | 2,500 | 4d46 | — | S | 20kg | Slashing | Military |
Rotary Blaster Cannon | 5,500 | 3d10 | — | A | 16kg | Energy | Military |
Tactical Tractor Beam | 8,000 | 3d6* | — | S | 25kg | Energy | Military |
Huge | |||||||
E-Web Repeating Blaster | 8,000 | 3d12 | — | A | 38kg | Energy | Military |
* See weapon description. a Inaccurate weapon: This weapon cannot fire at targets at long range. b Accurate weapon: This weapon takes no penalty when firing at targets at short range. c Area attack weapon. d Arc Weapon: This weapon cannot fire at targets at point blank range. |