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Saga Edition RPG Omnibus

Tauntaun (beast): Difference between revisions

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|bab=1
|bab=1
|grapple=10
|grapple=10
|attackoptions=
|specialactions=
|cha=6
|cha=6
|con=16
|con=16
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|feats=[[Toughness (feat)|Toughness]]
|feats=[[Toughness (feat)|Toughness]]
|skills=[[Survival]]+5
|skills=[[Survival]]+5
|speciallabel=Scent
|quality1=[[Species_Trait:_Scent|Scent]]
|specialnotes=Tauntauns ignore concealment and cover when making [[Perception]] checks to notice opponents within 10 squares, and they take no penalty from poor visibility when [[Survival#track|tracking]].
|quality1text={{#lst:Species_Trait:_Scent|tauntaun}}
}}</div>
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Latest revision as of 23:33, 23 August 2024

Tauntaun

Dirty and smelly, the reptilian tauntaun is perfectly suited for life on the barren ice world of Hoth. the tauntaun’s thick fur and layers of fat leep its body temperature high enough for it to operate during the day, but it must seek shelter from the bitter cold at night.

Tauntaun           (CL 1)

     Saga Edition Core Rulebook, page 277.

Large arctic beast 1

Initiative: +2; Senses: scent;Perception +0

Defenses: Ref 13 (flat-footed 12), Fort 13, Will 9

Hit Points: 17; Damage Threshold: 18

Speed: 8 squares

Melee: claw +5 (1d6+5) or

Melee: bite +5 (1d8+5)

Fighting Space: 2×2; Reach: 1 square

Base Attack: +1; Grapple: 10

Abilities: Str 18, Dex 12, Con 16, Int 2, Wis 8, Cha 6

Feats: Toughness

Skills: Survival+5

Scent—Tauntauns ignore concealment and cover when making Perception checks to notice opponents within 10 squares, and they take no penalty from poor visibility when tracking.