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Saga Edition RPG Omnibus

Intercept: Difference between revisions

(Created page with "<div> <h4 class="headline">Intercept</h4> {{referencetag|book=Starships of the Galaxy|page=27}} <p class="single nomargin">This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.</p><p class="single nomargin">{{indent}}'''Time:''' reaction.</p><p class="single nomargin">{{indent}}'''Target:''' You.</p><p class="single nomargin">{{indent}}'''Make a Pilot check:''' If an enemy starfighter or air...")
 
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{{DISPLAYTITLE:Intercept}}<!--
<h4 class="headline">Intercept</h4>
{{referencetag|book=Starships of the Galaxy|page=27}}
<p class="single nomargin">This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a [[Vehicles#dogfight|dogfight]].</p><p class="single nomargin">{{indent}}'''Time:''' [[reaction]].</p><p class="single nomargin">{{indent}}'''Target:''' You.</p><p class="single nomargin">{{indent}}'''Make a [[Pilot]] check:''' If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:</p><p class="single nomargin">{{indent}}''DC 20:'' You may initiate a dogfight as an [[attack&nbsp;of&nbsp;opportunity]] against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.</p><p class="single nomargin">{{indent}}''DC 25:'' As DC 20, except you gain a &#43;1 maneuver bonus on your Pilot check to initiate the dogfight.</p><p class="single nomargin">{{indent}}''DC 30:'' As DC 20, except you gain a &#43;2 maneuver bonus on your Pilot check to initiate the dogfight.</p><p class="single nomargin">{{indent}}''DC 35:'' As DC 20, except you gain a &#43;5 maneuver bonus on your Pilot check to initiate the dogfight.</p><p class="single nomargin">{{indent}}'''Special:''' You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.</p></div>


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--><h4 class="headline arch">Intercept</h4><!--
 
-->{{referencetag|book=Starships of the Galaxy|page=27}}<!--
 
--><p class="single nomargin">This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a [[Vehicles#dogfight|dogfight]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Time&colon;''' [[reaction]].</p><!--
 
--><p class="single nomargin">{{indent}}'''Target&colon;''' You.</p><!--
 
--><p class="single nomargin">{{indent}}'''Make a [[Pilot]] check&colon;''' If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any&colon;</p><!--
 
--><p class="single nomargin">{{indent}}''DC 20&colon;'' You may initiate a dogfight as an [[attack&nbsp;of&nbsp;opportunity]] against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.</p><!--
 
--><p class="single nomargin">{{indent}}''DC 25&colon;'' As DC 20, except you gain a &#43;1 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
 
--><p class="single nomargin">{{indent}}''DC 30&colon;'' As DC 20, except you gain a &#43;2 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
 
--><p class="single nomargin">{{indent}}''DC 35&colon;'' As DC 20, except you gain a &#43;5 maneuver bonus on your Pilot check to initiate the dogfight.</p><!--
 
--><p class="single nomargin">{{indent}}'''Special&colon;''' You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.</p><!--
 
--></div><!--
 
 
 
 
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Revision as of 21:47, 5 October 2025

Intercept

     Starships of the Galaxy, page 27.

This maneuver allows a ship to fire thrusters and intercept a passing target, engaging it in a dogfight.

     Time: reaction.

     Target: You.

     Make a Pilot check: If an enemy starfighter or airspeeder moves into a square up to 2 squares away from you, you may activate this maneuver to attempt to initiate a dogfight. The result of the Piot check determines the result, if any:

     DC 20: You may initiate a dogfight as an attack of opportunity against a target up to 2 squares away. If successful, you immediately move 1 square toward your target as a reaction.

     DC 25: As DC 20, except you gain a +1 maneuver bonus on your Pilot check to initiate the dogfight.

     DC 30: As DC 20, except you gain a +2 maneuver bonus on your Pilot check to initiate the dogfight.

     DC 35: As DC 20, except you gain a +5 maneuver bonus on your Pilot check to initiate the dogfight.

     Special: You activate this power as a reaction to a starfighter or airspeeder moving into a square up to 2 squares away from you.