No edit summary |
No edit summary |
||
| Line 17: | Line 17: | ||
--><ul class="nobullet"><!-- | --><ul class="nobullet"><!-- | ||
--><li | --><li>{{indent}}''DC 15:'' Your vehicle’s speed is reduced by one-half (round down), but yoou gain an additional +1 maneuver bonus to your vehicle’s Reflex Defense until the start of your next turn.</li><!-- | ||
--><li | --><li>{{indent}}''DC 20:'' As DC 15, except the maneuver bonus is +2.</li><!-- | ||
--><li | --><li>{{indent}}''DC 25:'' As DC 15, except the maneuver bonus is +5.</li><!-- | ||
--></ul><!-- | --></ul><!-- | ||
Latest revision as of 22:14, 5 October 2025
Wotan Weave
Starships of the Galaxy, page 30.
This maneuver allows the sip to fly in a corkscrew, moving forward as normal but making the ship difficult to hit.
Time: Swift action.
Target: You.
Make a Pilot check: When you fight defensively or use the total defense action, you may make a Pilot check as a swift action in the same turn to improve your Reflex Defense at the expense of lost speed. the result of the pilot check determines the effect, if any:
- DC 15: Your vehicle’s speed is reduced by one-half (round down), but yoou gain an additional +1 maneuver bonus to your vehicle’s Reflex Defense until the start of your next turn.
- DC 20: As DC 15, except the maneuver bonus is +2.
- DC 25: As DC 15, except the maneuver bonus is +5.
Special: If the Wotan weave would reduce your vehicles speed to 0 squares, you automatically fail to activate this maneuver.
