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Saga Edition RPG Omnibus
Revision as of 04:18, 10 March 2024 by Tenor1411 (talk | contribs) (Created page with "{{hazard|hazardname=Acid (CL 2)|hazardpage=101|hazardflavor=Acid burns through metal and skin alike, corroding them.|hazardtype=Acid, contact, natural|hazardtrigger=A creature, a droid, or an object comes into contact with the acid.|hazardattack=+4 vs. Fortitude Defense|hazarddamage=2d10 acid (''Miss'': Half damage)|hazardrecurrence=Each round at the start of the target’s turn, until the acid is washed off or treated.|hazardskill1='''Treat&nbsp...")
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Acid (CL 2)

Unknown Regions, page 101.
Acid burns through metal and skin alike, corroding them.
Type: Acid, contact, natural
Trigger: A creature, a droid, or an object comes into contact with the acid.
Attack: +4 vs. Fortitude Defense
Damage/Effect: 2d10 acid (Miss: Half damage)
Recurrence: Each round at the start of the target’s turn, until the acid is washed off or treated.
Skill:
Treat Injury (DC 14; requires medical kit): The character treats the acid.

Acid (Deprecated)

     Saga Edition Core Rulebook, page 252.

Corrosive acid deals damage on contact.
     Acid (CL 2): When a target comes into contact with acid, make an attack roll (1d20+5) against the target’s Fortitude Defense. If the attack succeeds, the target takes 2d6 points of acid damage. If the attack fails, the target takes half damage that round. This attack occurs again each round until the acid is washed off or treated (requiring a DC 15 Treat Injury check and a medical kit).