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Saga Edition RPG Omnibus
Revision as of 04:58, 10 March 2024 by Tenor1411 (talk | contribs) (Created page with "{{hazard|hazardname=Fire (CL 3)|hazardpage=103|hazardflavor=When clothing or objects catch fire, they continue to burn and take fire damage.|hazardtype=Artificial or natural, fire|hazardtrigger=A creature, a droid, or an object takes fire damage.|hazardattack=+5 vs. Fortitude Defense|hazarddamage=1d6 fire (''Miss'': Half damage)|hazardrecurrence=Each round at the start of the target’s turn, until the flames are extinguished (a full-round a...")
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Fire (CL 3)

Unknown Regions, page 103.
When clothing or objects catch fire, they continue to burn and take fire damage.
Type: Artificial or natural, fire
Trigger: A creature, a droid, or an object takes fire damage.
Attack: +5 vs. Fortitude Defense
Damage/Effect: 1d6 fire (Miss: Half damage)
Recurrence: Each round at the start of the target’s turn, until the flames are extinguished (a full-round action).

Fire (Deprecated)

     Saga Edition Core Rulebook, page 255.

A creature or character that takes fire damage also catches on fire. For each round that a creature is on fire, make an attack roll (1d20+5) against the target’s Fortitude Defense. If the attack succeeds, the target takes 1d6 points of fire damage. If the attack fails, the target takes half damage. A creature can put out the flames as a full-round action.