Verpine Shatter Gun
Exotic Weapon
Unknown Regions, page 39.
Cost: 15,000 Weight: 1kg Availability: Illegal, Rare
Damage: 3d10 Stun: — Type: Energy Mode(s) Single
Created and produced by the Verpine, the shatter gun is an extremely powerful but deceptively fragile handgun. Utilizing a magnetic coil, the shatter gun is nearly silent when fired, but it causes tremendous kinetic damage with small metallic projectiles that are accelerated to just under the speed of sound. The Verpine could increase the velocity of the projectiles, but the resulting sonic boom would be far more detrimental to the shooter than the benefit provided.On a successful critical hit, a Verpine shatter gun deals an additional 1d10 points of damage (after multiplying for the critical hit). Verpine shatter guns are extremely fragile, so if the weapon takes any damage, it is considered disabled until repaired with a Mechanics check. Verpines treat Verpine shatter guns as pistols, rather than as exotic weapons.
A Verpine shatter gun is treated as a pistol for the purpose of determining range, and it uses a special ammunition clip, which costs 1,000 credits for 50 shots. After 50 shots, the ammunition clip must be replaced.
Accurate weapon: This weapon takes no penalty when firing at targets at short range.