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Saga Edition RPG Omnibus
Revision as of 22:31, 21 March 2024 by Tenor1411 (talk | contribs) (Created page with "{{vehiclemenu}} <div id="cr90" style="padding-top: 1.5em;"> <h3 class="headline">Corellian CR90 Corvette</h3> thumb|250px|Corellian CR90 Corvette {{referencetag|book=Saga Edition Core Rulebook|page=183}} The Corellian Corvette is the logical step up from the YT-1300 transport—a larger configurable space vessel for large jobs. The corvette can serve as a cargo transport, a passenger liner, a troop ship, or an escort. Corvettes...")
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Corellian CR90 Corvette

Corellian CR90 Corvette

     Saga Edition Core Rulebook, page 183.

The Corellian Corvette is the logical step up from the YT-1300 transport—a larger configurable space vessel for large jobs. The corvette can serve as a cargo transport, a passenger liner, a troop ship, or an escort. Corvettes frequently find their way into civilian use, and a significant number fall into the hands of pirates.
     

     Starships of the Galaxy, page 74.

One of the most common and popular vessels produced by the Corellian Engineering Corporation, the CR90 Corvette serves multiple purposes in fleets of all types throughout the galaxy. A smaller capital ship that is just a step up from a space transport, the Corellian Corvette is large enough to carry a significant compliment of passengers or troops while requiring a relatively small crew to operate. Durable vessels that complement any battle group (and, indeed, they are often seen in Rebel and pirate fleets), many Corellian Corvettes are owned by individuals and private organizations. Often referred to as blockade runners, these ships boast a distinctive “hammerhead” design that is recognizable almost anywhere in the galaxy.

Capabilities

Though excellent as consular or transport ships, Corellian Corvettes also see extensive use as military and pirate vessels. Most Corellian Corvettes are easily modified (a common trait among many of the ships produced by the Corellian Engineering Corporation), and as such they can be tailored to a specific owner’s needs. The ease with which the CR90 Corvettes are modified makes adding weaponry, shielding, and even secondary hull plating a simple matter, meaning that aftermarket modifications that boost the ship’s offensive capability are among the most common upgrades made to the vessel. Pirates, gunrunners, shipjackers, and smugglers favor the CR90 Corvette because even a heavily modified ship can appear innocuous at first glance, making it easy to launch surprise attacks on unsuspecting targets (or sneak past the watchful eyes of the authorities).
     Corellian Corvettes often see use in small-scale naval skirmishes, such as breaking planetary blockades. In fact, many planetary defense fleets use Corellian Corvettes to breach enemy lines an set up flanking maneuvers. Since the ship’s configuration can be changed to suit a variety of roles (including naval combat, escort, troop carrier, and cargo hauler), these ships are often considered dynamic assets, allowing their owners to get greater use out of the ship when compared to more static vessels. As such, they are highly valued in both military and civilian roles (and can often shift between the two over the course of a single ship’s lifetime).
     Tactical Fire: Corellian Corvettes work well as blockade runners and can use their weapons and shielding to punch through enemy lines. As a standard action, a Corellian Corvette can forgo all attacks to provide tactical fire to all adjacent squares. All allied starships within this area automatically avoid being engaged in a dogfight when moving through a square adjacent to an enemy starfighter.

Corellian Engineering Corporation CR90 Corvette           (CL 16)

     Starships of the Galaxy, page 74.

Colossal (frigate) capital ship

Initiative: +0; Senses: Perception +6

Defenses: Fort 38, Ref 16 (flat-footed 12) ; +12 armor, Vehicular Combat

Hit Points: 800; DR: 15; SR: 100; Damage Threshold: 138

Speed: fly 12 squares (max. velocity 950 km/h), fly 3 squares (starship scale)

Ranged: 2 turbolaser batteries +10* (see below)

Fighting Space: 1 square (starship scale); Cover: total

Base Attack: +2; Grapple: 50

Abilities: Str 66, Dex 18, Con —, Int 18

Skills: Initiative +0, Mechanics +6, Perception +6, Pilot +0, Use Computer +6

Crew: 30 to 165** (skilled); Passengers: 600** (clone troopers)

Cargo: 3,000** tons; Consumables: 1 year; Carried Craft: none

Hyperdrive: ×2, navicomputer

Availability: Licensed; Cost: 3.5 million (1.5 million used)

* Apply a −20 penalty on all attacks against targets smaller then Colossal size.

** Maximum values for different configurations&$59; typica values are crew 48, passengers 150, and cargo 3,000 tons with given weapons.

Turbolaser battery (3 gunners)
Attack:
 +10 (−10 against targets smaller than Colossal), Damage: 5d10×5

Corellian Corvette           (CL 16)

     Saga Edition Core Rulebook, page 183.

Colossal (frigate) capital ship

Initiative: +0; Senses: Perception +6

Defenses: Fort 38, Ref 16 (flat-footed 12) ; +12 armor

Hit Points: 1,200; DR: 15; SR: 100; Damage Threshold: 138

Speed: fly 3 squares (starship scale)

Ranged: 3 turbolaser batteries +12*

Fighting Space: 1 square (starship scale); Cover: total

Base Attack: +2; Grapple: 50

Abilities: Str 66, Dex 18, Con —, Int 18

Skills: Initiative +0, Mechanics +10, Perception +6, Pilot +0, Use Computer +10

Crew: 30 to 165 (skilled); Passengers: 600

Cargo: 3,000 tons; Consumables: 1 year; Carried Craft: none

Hyperdrive: ×2, navicomputer (+3)

Availability: Licensed; Cost: 3.5 million (1.5 million used)

* Apply a −20 penalty on attacks against targets smaller than Colossal size.

Turbolaser battery (4 gunners)
Attack:
 +12 (−8 against targets smaller than Colossal), Damage: 5d10×5


Corellian CR70 Corvette

Corellian CR70 Corvette
The predecessor to the more widely used CR90 Corvette, the CR70 Corvette saw frequent use in diplomatic and transport roles. Unarmed and boasting additional escape pods, the CR70 was among the most popular civilian transports in the galaxy prior to the rise of the Empire. The CR70 Corvette had been in service for many years before the outbreak of the Clone Wars, and though it was considered an older design, it was still introduction in large quantities during the years prior to the Battle of Geonsis.
     The CR70 Corvette features an interior layout that is nearly identical to that of the CR90 Corvette. The vessel has escape pods where the CR90’s turbolasers would be, disguised to look like weapon emplacements in order to deter pirates and raiders. Without the turbolaser batteries, some interior space dedicated to weapon support systems aboard the CR90 acts as cargo space or passenger quarters, making space less of a premium aboard a CR70.

Corellian Engineering Corporation CR70 Corvette           (CL 8)

     Starships of the Galaxy, page 75.

Colossal (frigate) capital ship

Initiative: −1; Senses: Perception +5

Defenses: Fort 38, Ref 16 (flat-footed 12) ; +12 armor

Hit Points: 800; DR: 15; SR: 90; Damage Threshold: 138

Speed: fly 12 squares (max. velocity 950 km/h), fly 3 squares (starship scale)

Fighting Space: 1 square (starship scale); Cover: total

Base Attack: +0; Grapple: 48

Abilities: Str 66, Dex 18, Con —, Int 18

Skills: Initiative −1, Mechanics +5, Perception +5, Pilot −1, Use Computer +5

Crew: 18 to 150* (normal); Passengers: 600*

Cargo: 5,000 tons*; Consumables: 1 year; Carried Craft: none

Hyperdrive: ×2, navicomputer

Availability: Licensed; Cost: 222.9 million (1.0 million used)

* Maximum values for different configurations; typical values are crew 30, passengers 250, and cargo 5,000 tons.