Beginning Concepts
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Introduction
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This Is…, Characters, Necessary Items, Dice, The Three Eras of Play, The Basics, Game Play, What’s Next?
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Character Creation and Improvement
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Character Creation
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Generate Ability Scores, Select Your Species, Choose Your Class, Assign Ability Scores, Determine Combat Statistics, Select Skills, Select Feats, Select a Talent, Credits & Gear, Finish Your Character
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Abilities
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Charisma, Constitution, Dexterity, Strength, Intelligence, Wisdom
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Species
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Aqualish, Bothan, Cerean, Duros, Ewok, Gamorrean, Gungan, Human, Hutt, Ithorian, Kel Dor, Mon Calamari, Neimoidian, Quarren, Rodian, Sullustan, Trandoshan, Twi’lek, Wookiee, Yuuzhan Vong, Zabrak
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Heroic Classes
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Jedi
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Jedi Consular: Adept Negotiator, Force Persuasion, Master Negotiator, Skilled Advisor
Jedi Guardian: Acrobatic Recovery, Battle Meditation, Elusive Target, Force Intuition, Resilience
Jedi Sentinel: Clear Mind, Dark Side Scourge, Dark Side Sense, Force Haze, Resist the Dark Side
Lightsaber Combat: Block, Deflect, Lightsaber Defense, Lightsaber Throw, Redirect, Weapon Specialization (lightsabers)
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Noble
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Influence: Demand Surrender, Improved Weaken Resolve, Presence, Weaken Resolve
Inspiration: Bolster Ally, Ignite Fervor, Inspire Confidence, Inspire Haste, Inspire Zeal
Leadership: Born Leader, Coordinate, Distant Command, Fearless Leader, Rally, Trust
Lineage: Connections, Educated, Spontaenous Skill, Wealth
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Scoundrel
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Fortune: Fool’s Luck, Fortune’s Favor, Gambler, Knack, Lucky Shot
Misfortune: Dastardly Strike, Disruptive, Skirmisher, Sneack Attack, Walk the Line
Slicer: Gimmick, Master Slicer, Trace
Spacer: Hyperdriven, Spacehound, Starship Raider, Stellar Warrior
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Scout
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Awareness: Acute Senses, Expert Tracker, Improved Initiative, Keen Shot, Uncanny Dodge I, Uncanny Dodge II
Camouflage: Hidden Movement, Improved Stealth, Total Concealment
Fringer: Barter, Fring Savant, Jury‑Rigger, Long Stride
Survivor: Evasion, Extreme Effort, Sprint, Surefooted
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Soldier
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Armor Specialist: Armor Mastery, Armored Defense, Improved Armored Defense, Juggernaut, Second Skin
Brawler: Expert Grappler, Gun Club, Melee Smash, Stunning Strike, Unbalance Opponent
Commando: Battle Analysis, Cover Fire, Demolitionist, Draw Fire, Harm’s Way, Indomitable, Tough as Nails
Weapon Specialist: Devastating Attack, Penetrating Attack, Weapon Specialization
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Prestige Classes
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Ace Pilot
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Expert Pilot: Elusive Dogfighter, Full Throttle, Juke, Keep It Together, Relentless Pursuit, Vehicular Evasion
Gunner: Dogfight Gunner, Expert Gunner, Quick Trigger, System Hit
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Bounty Hunter
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Bounty Hunter: Hunter’s Mark, Hunter’s Target, Notorious, Nowhere to Hide, Relentless|, Ruthless Negotiator
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Crime Lord
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Infamy: Inspire Fear I, Inspire Fear II, Inspire Fear III, Notorious, Shared Notoriety
Mastermind: Attract Minion, Impel Ally I, Impel Ally II
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Elite Trooper
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Weapon Master: Controlled Burst, Exotic Weapon Mastery, Greater Devastating Attack, Greater Penetrating Attack, Greater Weapon Focus, Greater Weapon Specialization, Multiattack Proficiency (heavy weapons), Multiattack Proficiency (rifles)
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Force Adept
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Dark Side Devotee: Channel Aggression, Channel Anger, Crippling Strike, Embrace the Dark Side
Force Adept: Force Power Adept, Force Treatment, Fortified Body
Force Item: Attune Weapon, Empower Weapon, Force Talisman, Greater Force Talisman
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Force Disciple
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See Force Adept, and Force Talent Trees.
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Gunslinger
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Gunslinger: Debilitating Shot, Deceptive Shot, Improved Quick Draw, Knockdown Shot, Multiattack Proficiency (pistols), Ranged Disarm, Trigger Work
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Jedi Knight
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Duelist: Fortification, Greater Weapon Focus (lightsabers), Greater Weapon Specialization (lightsabers), Multiattack Proficiency (lightsabers), Severing Strike
Lightsaber Forms: Ataru, Djem So, Jar’kai, Juyo, Makashi, Niman, Shien, Shii‑Cho, Sokan, Soresu, Trakata, Vaapad
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Jedi Master
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See Jedi, Jedi Knight, and Force Talent Trees.
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Officer
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Military Tactics: Assault Tactics, Deployment Tactics|, Field Tactics, One for the Team, Outmaneuver, Shift Defense I, Shift Defense II, Shift Defense IIII, Tactical Edge
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Sith Apprentice
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Sith: Dark Healing, Dark Scourge, Dark Side Adept, Dark Side Master, Force Deception, Improved Dark Healing, Wicked Strike
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Sith Lord
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See Sith Apprentice, and Force Talent Trees.
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Skills
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Acrobatics: Balance, Cross Difficult Terrain, Escape Bonds, Fall Prone, Reduce Fall Damage, Tumble
Climb: Accelerated Climbing, Cathing Yourself When Falling, Climb Surface, Making Handholds and Footholds
Deception: Creating a Diversion to Hide, Deceive, Feint
Endurance: Force March, Hold Breath, Ignore Hunger, Ignore Thirst, Run, Sleep in Armor, Swim/Tread Water
Gather Information: Learn News and Rumors, Learn Secret Information, Locate Individual
Initiative: Avoid Feint, Start Battle
Jump: High Jump, Jump Down, Long Jump
Knowledge: Common Knowledge, Expert Knowledge
Mechanics: Disable Device, Handle Explosives, Jury Rig, Modify Droid, Recharge Shield, Regulate Power, Repair
Perception: Avoid Surprise, Eavesdrop, Hear Distant and Ambient Noises, Notice Targets, Search, Sense Deception, Sense Influence
Persuasion: Change Attitude, Haggle,Intimidate
Pilot: Avoid Collision, Dogfight, Engage the Enemy, Increase Speed, Ram
Ride: Control Mount in Battle, Fast Mount and Dismount, Guide With Knees, Leap, Soft Fall, Stay in Saddle,Use Mount as Cover
Stealth: Conceal Item, Create a Diversion to Hide, Pick Pocket, Sleight of Hand, Sneak, Snipe
Survival: Basic Survival, Endure Extreme Temperature, Know Direction, Track
Swim: Swim
Treat Injury: First Aid, Long‑Term Care, Perform Surgery, Revivify, Treat Disease, Treat Poison, Treat Radiation
Use Computer: Access Information, Astrogate, Disable or Remove Program, Improve Access, Issue Routine Command, Reprogram Droid
Use the Force: Force Trance, Move Light Object, Search Your Feelings, Sense Force, Sense Surroundings, Telepathy
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Feats
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Acrobatic Strike, Armor Proficiency (light, medium, heavy), Bantha Rush, Burst Fire, Careful Shot, Charging Fire, Cleave, Combat Reflexes, Coordinated Attack, Crush, Cybernetic Surgery, Deadeye, Dodge, Double Attack, Dreadful Rage, Dual Weapon Mastery (I, II, III), Exotic Weapon Proficiency, Extra Rage, Extra Second Wind, Far Shot, Force Boon, Force Sensitivity, Force Training, Great Cleave, Improved Charge, Improved Damage Threshold, Improved Defenses, Improved Disarm, Linguist, Martial Arts (I, II, III), Melee Defense, Mighty Swing, Mobility, Pin, Point Blank Shot, Power Attack, Powerful Charge, Precise Shot, Quick Draw, Rapid Shot, Rapid Strike, Running Attack, Shake It Off, Skill Focus, Skill Training, Sniper, Strong in the Force, Surgical Expertise, Throw, Toughness, Trip, Triple Attack, Triple Crit, Vehicular Combat, Weapon Finesse, Weapon Focus, Weapon Proficiency, Whirlwind Attack
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Talent Trees
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Class Talent Trees See Heroic and Prestige Classes above.
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Force Talent Trees (see below)
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The Force
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The Force Trhough the Ages; Using the Force
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Force Points: Gaining Force Points, Using Force Points
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The Dark Side: Dark Side Score, Dark Side Transgressions
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Force Powers: Battle Strike, Dark Rage, Farseeing, Force Disarm, Force Grip, Force Lightning, Force Slam, Force Stun, Force Thrust, Mind Trick, Move Object, Negate Energy, Rebuke, Sever Force, Surge, Vital Transfer
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Force Talent Trees
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Alter: Disciplined Strike, Telekinetic Power, Telekinetic Savant
Control: Damage Reduction 10, Equilibrium, Force Focus, Force Recovery
Dark Side: Dark Presence, Power of the Dark Side, Revenge, Swift Power
Dathomiri Witch: Adept Spellcaster, Charm Beast, Command Beast, Flight
Jensaarai Defender: Attune Armor, Force Cloak, Force Cloak Mastery, Linked Defense
Sense: Force Perception, Force Pilot, Foresight, Guage Force Potential, Visions
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Force Techniques: Force Point Recovery, Force Power Mastery, Improved Force Trance, Improved Move Light Object, Improved Sense Force, Improved Sense Surroundings, Improved Telepathy
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Force Secrets: Devastating Power, Distant Power, Multitarget Power, Quicken Power, Shaped Power
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Force-using Traditions: Jedi Order, The Jensaarai, Sith Order, Witches of Dathomir
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Heroic Traits
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Details: name, Age, Appearance, Height and Weight, Personality, Background, Goals
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Destiny: Choosing a Destiny, Destiny Points, Death and Destiny
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Destinies: Corruption, Destruction, Discovery, Education, Redemption, Rescue
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Game Rules
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Combat
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Combat Sequence: The Combat Round, Actions in Combat
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Combat Statistics: Attack Roll, Damage, Defenses, Speed, Hit Points, Conditions
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Initiative: Initiative Checks, Joining a Battle, Flat‑Footed
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Types of Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions
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Special Combat Rules: Area Attacks, Attacks of Opportunity, Autofire, Concealment, Cover, Damage Reduction, Diagonal Movement, Difficult Terrain, Encumberance and Speed, Fighting Space, Flanking, Helpless Opponents, Ion Damage, Line of Sight, Moving Through Occupied Squares, Prone Targets, Reach, Shield Rating, Shooting or Thowing into a Melee, Special Initiative Actions, Squeezing, Stunning, Unarmed Attacks
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Gamemastering
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The Role of the Gamemaster: Creating Adventures, Teaching the Game, Providing the Backdrop, Determining the Style of Play, Adjucating the Rules, Keeping the Game Balance
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Running a Game Session: Knowing the Players, Table Rules, Working with the Players, Recapping, Setting the Pace, Referencing Rules, Cheating (and Player Perceptions), When Bad Things Happen to Good Heroes, Ending Things
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Building an Encounter: Challenge Levels
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Awarding Experience Points
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Other Rewards: Credits, Equipment
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Building an Adventure: What Makes an Adventure Exciting?
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Building a Campaign: Creating a Context, Incoporate Interesting GM Characters, Building on Campaign Events
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Environmental Conditions: Gravity, Visibility, Hazards (deprecated)—see Hazards
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Gear and Transportation
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Equipment
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Money: Carrying Credits, Wealth Beyond Credits, Selling Items
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Restricted Items: Getting a License, The Black Market
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Weapons: Weapon Groups, Weapon Sizes, Weapon Qualities
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Melee Weapons: Advanced Melee Weapons, Exotic Weapons, Lightsabers, Simple Weapons
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Ranged Weapons: Exotic Weapons, Heavy Weapons, Pistols, Rifles, Thrown Weapons
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Explosives: Explosive Charge, Detonite
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Armor: Armor Qualities, Armor Check Penalty
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General Equipment: Communications, Computers & Storage, Detection & Surveillance, Life Support, Medical Gear, Survival Gear, Tools, Weapon/Armor Accessories
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Services and Expenses
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Encumbrance: Encumbrance by Armor, Encumbrance by Weight, Carrying Capacity
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Vehicles
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Scale: Character Scale, Starship Scale
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Vehicle Types: Planetary Vehicles, Starships
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Vehicle Combat Statistics: Vehicle Size, Attacks, Damage, Defenses, Hit Points, Crew Cover, Speed
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Characters in Vehicles: Pilot, copilot, Gunner, Commander, System Operator, Engineer, Other Crew, Passenger
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Starting the Battle: Initiative
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Vehicle Combat Actions: Standard Actions, Move Actions, Swift Actions, Full‑Round Actions, Reactions
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Special Vehicle Combat Rules: Area Attacks, Autofire, Collisions, Missiles and Torpedoes, Tractor Beams
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Vehicle Codex
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Ground Vehicles: 74‑Z Speeder Bike, AAT‑1 Armored Assault Tank, AT‑AT, AT‑ST, X‑34 Landspeeder
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Airspeeders: LAAT/i Gunship, Modified T‑47 Airspeeder
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Starfighters: ARC-170 Starfighter, Eta‑2 Actis Interceptor, TIE Fighter, TIE Interceptor, X‑wing Starfighter, Y‑wing Starfighter
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Space Transports: Corellian YT‑1300 Transport
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Capital Ships: Corellian Corvette, Imperial I‑class Star Destroyer
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Droids
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A Droid’s Life
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Creating a Droid Hero: Playing a Custom Droid, Playing a Standard Droid Model
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Droid Traits
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Droid Systems: Locomotion, Appendages, Processors, Accessories
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Modifying Droids
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Sample Droids
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1st‑Degree: 2‑1B Medical Droid
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2nd‑Degree: R2 Series Astromech
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3rd‑Degree: 3P0 Series Protocol Droid
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4th‑Degree: B1 Series Battle Droid, B2 Series Super Battle Droid, Crab Droid Scout, Droid Tri‑Fighter, Droideka Series Destroyer Droid, Dwarf Spider Droid, IG‑100 Series Bodyguard Droid, Viper Series Probe Droid, Vulture‑class Droid Starfighter
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5th‑Degree: ASP Labor Droid
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Encyclopedia Galactica
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Galactic Gazetteer
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Life in the Galaxy, Planets in the Galaxy, Travel in the Galaxy
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Planets
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Bespin, Bothawui, Cerea, Coruscant, Dorin, Duro, Endor, Gamorr, Iridonia, Ithor, Kashyyyk, Mon Calamari, Naboo, Nar Shaddaa, Rodia, Ryloth, Sullust, Tatooine, Trandosha
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Eras of Play
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Rise of the Empire Era, Rebellion Era, New Jedi Order Era
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Dramatis Personæ
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Anakin Skywalker (Darth Vader), Boba Fett, C‑3PO, Chewbacca, General Grievous, Han Solo, Lando Calrissian, Leia Organa, Luke Skywalker, Obi‑Wan Kenobi, Padmé Amidala, Emperor Palpatine (Darth Sidious) R2‑D2, Yoda
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Allies and Opponents
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Beasts, Nonheroic Characters
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Beast Codex: Acklay, Dewback, Nexu, Rancor, Reek, Tauntaun, Wampa
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Nonheroic Codex: ARC Trooper, Assassin, Bounty Hunter, Clone Trooper, Clone Trooper Commander, Crime Lord, Dark Side Marauder, Elite Rebel Trooper, Heavy Stormtrooper, Imperial Officer, Rebel Trooper, Scout Trooper, Stormtrooper, Thug
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