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Saga Edition RPG Omnibus
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Bodyguard

Celebrities and influential individuals appear to live happy and successful lives doing what they do. They appear unafraid of whatever life throws their way. In truth, however, even the rich and famous have enemies, and the bodyguard stands as the last line of defense against those who would infringe on the life of his client.

     Simply put, a bodyguard is a paid professional whose task is to protect the life of his patron against anyone who would dare to threaten it. Ideally, he makes sure his client does not even know of any existing threats and allows her to do what she wants to do. A bodyguard puts aside his own needs and sets the priorities of his client above his own, even to the point of risking h1s l1fe to protect his employer.

     Typically, a bodyguard is quiet and maintains a serious composure, as if he is concentrating. He must do so, for one mistake could cost him the life of his charge. He dresses inconspicuously, choosing to wear clothes that hide his blaster pistol and afford him some measure of protection while allowing him to blend in where he and his client will be.

Bodyguard Encounters

Where one finds the rich and famous, a bodyguard will not be very far away. Either. in plain sight or hiding close by in the crowd, he is always seconds away from his client, ready to take action against whoever imperils his patron’s safety.

     Bodyguards are most often found in the company of noble-class characters, whether they be politicians on Coruscant, well-to-do merchant on Neimoidia, or the royalty of Hapes. Many times, a bodyguard is hired on retainer for a specific person, since the majority of high-society people prefer being protected by some-one they recognize to help them feel a little safer. However, some bodyguards rent themselves out on a temporary basis, wishing to move from job to job instead of tying themselves down to one person for an extended period.

     Ultimately, a bodyguard wants a peaceful job without any trouble, but he is not afraid to whip out his blaster and use it if the situation calls for it. He strives to resolve conflicts quickly, preferring to get the one for which he is responsible out of harm’s way and leaving the miscreant that caused the incursion to the local law enforcers.

Bodyguard           (CL 6)

     Threats of the Galaxy, page 15.

Medium soldier 5 / nonheroic 3 NPC

Force: 8

Initiative: +11; Senses: Perception +11

Languages: Basic

Defenses: Ref 18 (flat-footed 16), Fort 18, Will 17

Hit Points: 63; Damage Threshold: 18

Speed: 6 squares

Melee: unarmed +8 (1d3+3)

Ranged: blaster pistol +9 (3d6+2)

Base Attack: +7; Grapple: 9

Attack Options: Pin, Point Blank Shot

Special Actions: Draw Fire, Harm’s Way, Tough as Nails

Abilities: Str 13, Dex 15, Con 13, Int 12, Wis 14, Cha 12

Talents: |Draw Fire, Harm’s Way, Tough as Nails

Feats: Pin, Point Blank Shot, Skill Training (Initiative, Perception), Toughness , Weapon Proficiency (pistols, rifles, simple weapons)

Skills: Initiative +11, Perception +11, Persuasion +10, Treat Injury +11

Possessions: blaster pistol, comlink

Gamorrean Guard

Jabba the Hutt employs a band of nine strong but dimwitted Gamorrean Guards in his palace. Led by Ortugg, they are at Jabba’s call as guards or to provided impromptu violent entertainment.

Gamorrean Guard           (CL 2)

     Rebellion Era Campaign Guide, page 151.

Medium Gamorrean nonheroic 6 NPC

Dark Side: 2

Initiative: +3; Senses: Perception +7

Languages: Basic (understand only), Gamorrean (speak only)

Defenses: Ref 15 (flat-footed 15), Fort 16, Will 9

Hit Points: 27; Damage Threshold: 21

Speed: 6 squares

Melee: vibro-ax +6 (2d10+4) or

Melee: vibro-ax +6 (3d10+4) with Mighty Swing

Ranged: blaster pistol +4 (3d6)

Base Attack: +4; Grapple: +6

Attack Options: Mighty Swing, Power Attack

Abilities: Str 14, Dex 10, Con 14, Int 10, Wis 9, Cha 9

Feats: Armor Proficiency (light), Improved Damage Threshold, Mighty Swing, Power Attack, Weapon Proficiency (advanced melee, pistols, simple)

Skills: Perception +7

Possessions: blaster pistol, vibro‑ax, light battle armor (+5 armor, +2 equipment)