Force Scream [dark side]
Knights of the Old Republic, page 50.
You create an intense sonic scream, amplified by the Force.
Time: Standard action.
Target: All creatures that are within 12 squares and can hear you.
Make a Use the Force check: Compare the result to the target’s Fortitude Defense. If the check result equals or exceeds the target’s Fortitude Defense, the target sustains damage as determined by the results of your Use the Force check.
DC 15: The target takes 1d6 points of Force damage this round and the target’s damage threshold is reduced by −5 until the end of your next turn.
DC 20: As DC 15, except the target takes 2d6 points of Force damage.
DC 25: As DC 15, except the target takes 3d6 points of Force damage.
DC 30: As DC 15, except the target takes 4d6 points of Force damage.
The target adds a size modifier to its Fortitude Defense: Colossal, +50; Gargantuan, +20; Huge, +10; Large, +5; Medium and smaller, +0.
Special: You can spend a Force point to reduce the target’s damage threshold by −10 instead of −5.