HK-24 Series Assassin Droid
Designed to disguise themselves as protocol droids to lull targets into a false sense of security, HK-Series assassin droids represent one of the deadliest innovations in droid technology of this time. The Czerka Corporation’s first major success in assassin-droid production came with the re lease of the HK-24 assassin droid, which the company hoped to sell in large quantities to the Republic and planetary governments during the run-up to the Mandalorian Wars. Many HK-24 assassin droids are purchased by Lord Adasca to hunt down one of his former employees hiding on Taris. Even with red armor plating and glowing orange eyes, the HK-24 appears, to the untrained eye, to be nothing more than a slightly sinister-looking servant droid. Unfortunately, the Czerka Corporation never finds success with the HK-24 (since most people in the galaxy have no use for an assassin droid), and soon their factories are shut down and abandoned.
HK-24 assassin droids cannot be played as droid heroes.
Czerka Corporation HK-24 Series Assassin Droid (CL 7)
Knights of the Old Republic, page 84.
Medium droid (4th-degree) nonheroic 6 / soldier 5 nonplayable
Initiative: +12; Senses: low-light vision;Perception +8
Languages: Basic, Binary
Defenses: Ref 22 (flat-footed 19), Fort 19, Will 16
Hit Points: 43; Damage Threshold: 19
Immune: droid traits
Speed: 6 squares
Melee: unarmed +11 (1d3+4)
Ranged: blaster rifle +13 (3d8+4) or
Ranged: blaster rifle +11 (4d8+4) with Rapid Shot or
Ranged: blaster rifle +8 (3d8+14) with Power Blast
Base Attack: +9; Grapple: +12
Attack Options: Devastating Attack (rifles), Point Blank Shot, Power Blast, Rapid Shot
Special Actions: Tough as Nails
Abilities: Str 14, Dex 17, Con —, Int 10, Wis 12, Cha 13
Talents: Devastating Attack (rifles), Tough as Nails, Weapon Specialization (rifles)
Feats: Armor Proficiency (light, medium), Point Blank Shot, Power Blast, Rapid Shot, Skill Training (Initiative), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple)
Skills: Initiative +12, Persuasion +11
Systems: walking locomotion, heuristic processor, 2 hand appendages, 2 tool appendages, improved sensor package, translator unit (DC 5), vocabulator
Possessions: blaster rifle, durasteel battle armor
Availability: Illegal, Rare, Cost: Not available for sale (estimated value 24,000 credits)
