Use this skill to gain the advantage in combat.
Skill Traits
Key Ability: |
|
---|---|
Trained Only? |
No |
Armor Check Penalty? |
Yes |
Retry: |
No inherent penalties. |
Special: |
You can take 10 on an Initiative check, but you can’t take 20. |
Skill Applications
Avoid Feint
Saga Edition Core Rulebook, page 68.
When an opponent attempts to feint in combat, you oppose his Deception check with an Initiative check. If you meet or beat his check result, his feint attempt fails.Start Battle
Saga Edition Core Rulebook, page 68.
An Initiative check sets the order of combat when a fight starts. Each character aware of the fight makes an Initiative check and goes in order from highest to lowest.When piloting a vehicle in combat, you must apply the vehicle’s size modifier to your Initiative check.