
When Darth Sidious discovered the Force potential in a young Zabrak, he snatched the child away and subjected him to an intense training ordeal designed to strip away his humility and compassion. Soon after, Sidious abandoned the youngster on an isolated world, telling him that he would have to find some way to survive in the hostile climate for a moth until he returned. Alone and pursued by vicious assassin droids, the Zabrak suffered terribly until he was too weakened, too exhausted to continue fighting. Just as he surrendered to the relentless droids, Sidious returned and provoked the apprentice into attacking him. When the Zabrak finally gave into his anger and hatred, he succumbed to the dark side of the Force and transformed into a slave of evil, becoming Darth Maul.
Darth Maul is part assassin, part spy, and all killer. His unique talents and his enduring hatred of the Jedi made him the perfect tool for eliminating D1lrth Sidious's enemies. Furthermore, Darth Maul revealed his talent as a skilled technician when he constructed a wide range of Sith devices from ancient Sith holocrons and specifications. With his incredible fighting talents and his terrifying array of weapons and equipment, Darth Maul proved to be one of the most dangerous characters in the Rise of the Galactic Empire.
Darth Maul (Episode I) (CL 15)
Threats of the Galaxy, page 80.
Medium Zabrak Jedi 7 / Sith apprentice 8
Destiny: 1; Force: 6; Dark Side: 14
Initiative: +16; Senses: Perception +9
Languages: Basic, Huttese, Ryl, Zabrak
Defenses: Fort 31, Ref 34 (flat-footed 30, Lightsaber Defense 35), Will 30; Block
Hit Points: 152; Damage Threshold: 31
Speed: 6 squares
Melee: double-bladed lightsaber +20 (2d8+12) or
Melee: double-bladed lightsaber +20 (2d8+12) and
double-bladed lightsaber +20 (2d8+12) or
Melee: unarmed +18 (1d8+10)
Base Attack: +15; Grapple: +19
Attack Options: Acrobatic Strike, Dark Scourge
Special Actions: Lightsaber Defense, Power of the Dark Side
Force Powers (known) (Use the Force +13): battle strike, dark rage, Force grip, Force slam, mind trick, move object
Force Techniques: Force_Power_Mastery (battle strike), Improved Move Light Object, Improved Sense Force, Improved Sense Sujrroundings
Abilities: Cha 12, Con 16, Dex 19, Int 16, Str 17, Wis 14
Talents: Block, Dark Scourge, Lightsaber Defense, Power of the Dark Side, Stolen Form (Jar’Kai, Juyo, Niman), Weapon Specialization (lightsabers)
Feats: Acrobatic Strike, Dual Weapon Mastery (I, II, III), Force Sensitivity, Force Training (2), Martial Arts (I, II), Weapon Focus (lightsabers), Weapon Proficiency (llghtsabers, simple)
Skills: Acrobatics +16, Initiative +16, Jump +15, Mechanics +15, Perception +9 (can reroll, must take second result), Use the Force +13
Posessions: double-bladed lightsaber (self-built), 3 Dark Eye probe droids, personal holoprojector, Bloodfin, Scimitar