Use this skill to operate a vehicle. Basic operation of a vehicle does not require a skill check or special training, but performing evasive maneuvers and difficult stunts does.
Whenever you make a Pilot check, you must apply the vehicle’s size modifier to your check.
Skill Traits
Key Ability: |
|
---|---|
Trained Only? |
Some; see individual skill applications |
Armor Check Penalty? |
No |
Retry: |
No inherent penalties. |
Special: |
You can take 10 when making a Pilot check except when attempting to increase a vehicle’s speed. You can’t take 20 on a Pilot check. |
Skill Applications
Avoid Collision
Saga Edition Core Rulebook, page 71.
You can make a DC 15 Pilot check as a reaction to reduce or negate the damage from a collision.
Dogfight
Saga Edition Core Rulebook, page 71.
When operating a flying vehicle, you can make a Pilot check as a standard action to engage in a dogfight.
Engage the Enemy
Saga Edition Core Rulebook, page 72.
Trained only
When piloting a vehicle in combat, you can choose to make a Pilot check instead of an Initiative check to determine your place in initiative order.
Fly Casual
Scum and Villainy, page 20.
Trained only
Whenever you are piloting a ship or other vehicle, you can substitute a Pilot check for a Deception check to give off a deceptive appearance. You still might be required to produce documentation and know specific procedures as is customary for the situation, but this use helps you avert suspicion in the first place, especially when your authorization codes are old and out of date.
Increase Vehicle Speed
Saga Edition Core Rulebook, page 72.
Trained only
You may make a DC 20 Pilot check as a swift action to make your vehicle perform beyond its normal limits. (You can’t take 10 on this check.) If the check fails, your vehicle’s speed does not increase, and your vehicle moves −1 step along the condition track. If you succeed, your vehicle’s speed increases by 1 square until the start of your next turn. For every 5 points by which you exceed the DC, your vehicle’s speed increases by an additional 1 square.
Ram
Saga Edition Core Rulebook, page 72.
You can make a Pilot check as part of a full-round action to collide intentionally with a target.