Praetorian-class Frigate
Originally commissioned as a vessel of war during the Great Sith War, the Praetorian-class frigate is a modestly sized capital ship found in the hands of wealthy organizations and planetary governments across the galaxy. The predecessor to the larger Hammerhead-class ships used by the Republic Navy, the Praetorian-class frigate is a tough and powerful vessel for its size. Despite objections of Naval officials who claimed that such firepower should not be placed in civilian control, Rendili Hyperworks obtains permission from the Republic Senate to sell its remaining stock of Praetorian-class frigates on a limited basis.
The 180-meter-long Praetorian-class frigate serves the Republic well at the Battle of Koros Major during the Great Sith War, and afterward those vessels sold to the public are mostly using in peacekeeping roles. During the Republic’s rebuilding years, these vessels are used to protect newly discovered hyperspace trade routes and to escort supply ships and relief caravans across the galaxy. With large quantities of resources being moved from one region of the galaxy to another on a daily basis, pirates and other unsavory predators make frequent attacks on transport ships carrying relief supplies, necessitating the presence of a Praetorian-class frigate to deter piracy. Eventually, Rendili Hyperworks will sell the design to the Corell ian Engineering Corporation. Under the guidance of CEC engineers, the Praetorian-class frigate is remodeled and updated over the years, being rebranded as the Class VI Bulk Freighter and converted almost entirely to a cargo transport role.
Tactical Fire: The Praetorian-class frigate is designed to protect convoys of transport vessels through pirate-infested space, and can shelter other ships from attacks. As a standard action, a Praetorian-class frigate can forego all attacks to provide tactical fire to all squares in a 2-square radius. All allied starships gain a +1 bonus to Reflex Defense and a +10 bonus to Fortitude Defense and damage threshold.
Rendili Hyperworks Praetorian-class Frigate (CL 14)

Knights of the Old Republic, page 101.
Colossal (frigate) capital ship
Initiative: −4; Senses: Perception +6
Defenses: Fort 35, Ref 12 (flat-footed 12) ; +12 armor
Hit Points: 850; DR: 15; SR: 100; Damage Threshold: 135
Speed: fly 2 squares (starship scale)
Ranged: light turbolaser cannon batteries +13* (see below) and
2 point-defense laser cannon batteries +11 (see below) and
2 tractor beam batteries +11* (see below)
Fighting Space: 2×2 (starship scale); Cover: total (crew)
Base Attack: +2; Grapple: +47
Attack Options: autofire (point-defense laser cannon batteries)
Abilities: Str 61, Dex 10, Con —, Int 20
Skills: Initiative −4, Mechanics +6, Perception +6, Pilot −4, Use Computer +6
Crew: 1,470 (skilled); Passengers: 2,700
Cargo: 10,000 tons; Consumables: 2 years; Carried Craft: 12 starfighters, 6 shuttles
Hyperdrive: ×2 (backup×12), navicomputer
Availability: Restricted; Cost: 12 million (6 million)
* Apply a −20 penalty on attacks against targets smaller than Colossal size.
Light turbolaser cannon batteries (4 gunners)
Attack: +13 (−7 against targets smaller than Colossal), Damage: 2d10×5
Point-defense laser cannon batteries (3 gunners)
Attack: +11 (+7 autofire), Damage: 4d10×2
Tractor beam batteries (3 gunners)
Attack: +11 (−9 against targets smaller than Colossal), Damage: — (grapple +63)