Rakatan Guardian Droid
The Rakatan guardian droids are incredibly resilient and able to remain functional thousands of years after their original construction. The Rakatans used the droids for many functions, including security, guiding slaves, and overseeing complex projects and personnel. They understand the languages of the Rakatan slave species. Revan encounters several of these ancient droids while searching for the Star Forge.
Rakatan guardian droids cannot be played as droid heroes.[1]
Rakatan Guardian Droid (CL 5)

Knights of the Old Republic, page 223.
Large droid (4th-degree) nonheroic 15 nonplayable[1]
Initiative: +9; Senses: darkvision, low-light vision[2];Perception +15
Languages: Basic (understand only), Binary, Rakatan, Selkath (understand only), Shyriiwook (understand only), Tusken (understand only)
Defenses: Ref 19 (flat-footed 17), Fort 10, Will 11
Hit Points: 38; Damage Threshold: 10
Immune: droid traits
Speed: 8 squares
Ranged: blaster rifle +13 (3d8) or
Ranged: flamethrower +13 (3d6) or
Ranged: carbonite projector +13 (3d8 stun)
Base Attack: +11; Grapple: +10
Attack Options: Point Blank Shot
Abilities: Str 10, Dex 14, Con —, Int 14, Wis 12, Cha 8
Special Qualities: increased stability
Feats: Armor Proficiency (light, medium), Exotic Weapon Proficiency (carbonite projector, flamethrower), Linguist, Point Blank Shot, Skill Training (Endurance, Survival), Weapon Proficiency (rifles)
Skills: Endurance +12, Mechanics +14, Perception +15, Survival +13
Systems: walking locomotion, heuristic processor, darkvision, improved sensor package, locked access, Rakatan internal generator, duranium plating
Possessions: integrated weaponry (treat as blaster rifle, flamethrower, and carbonite projector)
Footnotes and References
Please see the following pages or sites for further information: