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Saga Edition RPG Omnibus

Valor [light side]

     Knights of the Old Republic, page 52.

You call upon the strength of the Force, reaching out to your ally and sharing your strength with them.

     Time: Standard action.

     Target: One creature or droid within 12 squares and within line of sight.

     Make a Use the Force check:

  •      DC 15: The target gains a +1 bonus to Will Defense against mind-affecting and fear effects until the start of your next turn.
  •      DC 20: As DC 15, except the bonus increases to +2.
  •      DC 25: As DC 15, except the bonus increases to +5
  •      DC 30: As DC 15, except the bonus increases to +10

     Special: You can spend a Force point when you activate this power to have the bonus apply against all effects that target Will Defense (not just mind-affecting and fear effects).

     You can maintain valor from round to round, extending the normal duration. Maintaining the valor power is a swift action. If you suffer damage while maintaining valor, you must succeed on a Use the Force check (DC = 15 + damage taken) to continue maintaining the power. You may have multiple instances of valor active at once (affecting different allies), but maintaining each one requires a swift action each round, and each one must be activated by a separate use of valor.