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Saga Edition RPG Omnibus

X-wing T-65B Starfighter

X-wing T-65B

     Saga Edition Core Rulebook, page 178.

Often hailed as the best starfighter ever made, the T-65B X-wing was developed in secret when the Incom Corporation began to support the Rebel Alliance. With impressive firepower for a ship of its size, sturdy shields, and even a hyperdrive, the X-wing is as agile as an Imperial TIE fighter and far more versatile. It is equipped with a topside astromech bay, letting the pilot plug in an R2 droid to handle targeting, damage control, and hyperspace calculation.

Incom T-65B X-wing           (CL 10)

     Saga Edition Core Rulebook, page 178.

Gargantuan starfighter

Initiative: +7; Senses: Perception +6

Defenses: Fort 26, Ref 18 (flat-footed 12) ; ++7 armor

Hit Points: 120; DR: 10; SR: 15; Damage Threshold: 46

Speed: fly 16 squares (max. velocity 1,050 km/h), fly 4 squares (starship scale)

Ranged: laser cannons +5 or

Ranged: proton torpedoes +5

Fighting Space: 4×4 or 1 square (starship scale); Cover: total (pilot), +5 (astromech droid)

Base Attack: +2; Grapple: 33

Attack Options: autofire (laser cannons)

Abilities: Str 42, Dex 22, Con —, Int 16

Skills: Initiative +7, Mechanics +6 (+13*), Perception +6 (+3*), Pilot +7, Use Computer +6 (+13*)

* If the ship has an astromech droid, use these skill modifiers instead.

Crew: 1 plus astromech droid (skilled); Passengers: none

Cargo: 110kg; Consumables: 1 week; Carried Craft: none

Payload: 6 proton torpedoes

Hyperdrive: ×1, 10-jump memory (astromech droid)

Availability: Military; Cost: 150,000 (65,000 used)

Laser cannons (pilot)
Attack:
 +5 (+0 autofire), Damage: 6d10×2

Proton torpedoes (pilot)
Attack:
 +5, Damage: 9d10×2, 4-square splash

T-65B (Revised)

     Starships of the Galaxy, page 152.

The X-wing was designed following the formation of the Empire. Incom Corporation, suspected by the Empire for harboring Rebel sympathizers, was forced to halt production of non-Navy combat craft during an Imperial Security Bureau investigation into allegations of treason within the company. Members of the X-wing design team were placed under arrest while they were interrogated by Imperial agents. As the Imperial investigation intensified, a group of Rebel commandos infiltrated the facility and rescued the X-wing’s senior design team, taking all T-65 plans and prototypes with them.

     Following the acquisition of the X-wing’s schematics, the Alliance began to produce and test small numbers of the new starfighter. Most of the initial trials were done under combat conditions. With its efficacy proven beyond a doubt, Rebel factories ramped up production of the T-65B. The craft soon became a favorite of Rebel fighter pilots, and it has been a staple of Rebel strategy ever since.

Capabilities

The T-65B is an Excellent all-around starfighter, capable of filling a number of roles with little or no modification. Not only is it maneuverable and easy to fly, it is equipped with modest shields, heavy weaponry, and an integrated hyperdrive. It is also a durable craft, capable of sustaining heavy damage while remaining operational. Were it not for this inherent sturdiness of design, the Rebel Alliance could never hope to match the sheer number of Imperial fighters that are thrown against it.

     Each X-wing is equipped with a socket that is capable of carrying an astromech droid. The astromech droid is an integral component of the X-wing, and only adds to the starfighter’s versatility. Not only can the diminutive droid see to minor repairs, it also uses its systems to help communicate and store hyperspace coordinates.

Incom T-65B X-wing (revised)           (CL 10)

     Starships of the Galaxy, page 152.

Gargantuan starfighter

Initiative: +7; Senses: Perception +6

Defenses: Fort 26, Ref 18 (flat-footed 12) ; ++7 armor, Vehicular Combat

Hit Points: 120; DR: 10; SR: 15; Damage Threshold: 46

Speed: fly 16 squares (max. velocity 1,050 km/h), fly 4 squares (starship scale)

Ranged: laser cannons +7 (see below) or

Ranged: proton torpedoes +7 (see below)

Fighting Space: 4×4 or 1 square (starship scale); Cover: total (crew), +5 (astromech droid)

Base Attack: +2; Grapple: 33

Attack Options: autofire (laser cannons), fire-link (proton torpedoes)

Abilities: Str 42, Dex 22, Con —, Int 16

Skills: Initiative +7, Mechanics +6 (+13*), Perception +6 (+3*), Pilot +7, Use Computer +6 (+13*)

* If the ship has an astromech droid, use these skill modifiers instead.

Crew: 1 plus astromech droid (skilled); Passengers: none

Cargo: 110kg; Consumables: 1 week; Carried Craft: none

Payload: 6 proton torpedoes

Hyperdrive: ×1, 10-jump memory (astromech droid)

Availability: Military; Cost: 150,000 (65,000 used)

Laser cannons (pilot)
Attack:
 +7 (+2 autofire), Damage: 6d10×2

Proton torpedoes (pilot)
Attack:
 +7, Damage: 9d10×2, 4-square splash